RimWorld

RimWorld

424 ratings
Scrollable Gizmos
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
107.625 KB
Jul 20, 2022 @ 2:37pm
Jul 24 @ 3:09pm
11 Change Notes ( view )

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Scrollable Gizmos

Description
What does this mod do
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Puts gizmos in a scroll view so they won't take up the entire screen.
It also displays a background in the gizmo area. It can be turned off in the settings if you want.

What are gizmos?
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Gizmos are icons like the draft button, stuff after selecting any architect category, psycasts when selecting a pawn, the caravan buttons in the world view, etc.

Issues I noticed
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- Disabled gizmos seem to render outside of the scroll view.
- The architect search function does not work to good with this mod.
- Gizmos that are normally above the screen height don't render in the scroll view. So gizmos are still only visible up to your window height. (This has been fixed I think, but i'm not sure yet)
- Fuel gizmos do not scroll for some reason.
- Gizmos get cut off when there are small gizmos. (I disabled small gizmos to try and fix this)
- In order to not block off the Odyssey ship launch buttons, ScrollableGizmos is disabled in the world tab.

Compatibility
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- Probably not compatible with anything that can modify gizmo size or how gizmos render (if a mod like that exists).
- Rimworld of Magic's mana gizmo counts as a fuel gizmo so it does not scroll properly. As a workaround, you can disable their mana gizmo in their mod settings.
- Vanilla Psycasts Expanded seem to ignore my attempt to disable shrinkable gizmos which causes gizmos to get cut off. To fix this go into the the Vanilla Psycasts Expanded mod options and disable "Allow shrinking?".

Notes
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Feel free to tell me about any bugs encountered.
152 Comments
Angel Kay Sep 19 @ 5:53pm 
THANK YOU FOR THIS
과초 Sep 17 @ 6:22pm 
버그있다 이거
I Ằvêņşh I Sep 9 @ 1:26pm 
A little compatibility issue with Av mechs, after selecting a mech, can't click on anithing, would be great to use both
V ! P Aug 27 @ 9:09am 
i deleted my comment it works and my game have less lag when i select-draft 10+ pawns ty for a gr8 mod! :chug:
ohm3463 Aug 13 @ 1:43am 
thank you you have no idea haw this will change me mod list and not being able to see haft the build a balls
Zoey Aug 8 @ 10:57pm 
Confirming broken in Odyssey- selecting any pawn results in the main bar disappearing and the "Mouse position stack is not empty" error.
Zades #PFC Aug 8 @ 3:32am 
Attempting to launch an Odyssey shuttle with this mod will cause the following error:

Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
Verse.Root:Update ()
Verse.Root_Play:Update ()

Tested with Harmony, Core, all DLCs, and this mod. Seems to be minor as you can still launch the shuttle but thourhg to let you know of the error,
John Smellhiver Aug 2 @ 1:04pm 
Thank you so much! I've always been annoyed needing certain buildings but I can't build them. I wish I found this sooner.
Guldflips Aug 2 @ 12:25pm 
It seems it to break if there are too many gizmos
tonechild Jul 31 @ 10:28am 
This mod seems to cause low fps while the architect menus are open for me. Mint menus seems to work a lot better, and would recommend using that instead.