Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
In theory it is very simple, you only need to open the mods you're using with packfilemanager or rustedpackfilemanager and
1. look up the names of the scripts from each mod (found under lua_scripts) e.g. the one for this mod is "SeleucidBorders"
2. go to the scripting.lua file found under campaigns>main_rome in one of the mods and add all of them at the end of the script like this:
local SeleucidBorders = require "lua_scripts.SeleucidBorders"
3. make sure to have the mod you edited like this on top of your load order
Pretty simple to do but you need to know which mods you're using and want to be compatible - that's why I can't just make it work with all possible mods out there
Like Numidians (they dont even posses a Port) going from their desert travel into carthage lands, then into the seas and go straight to rome and besiege it.
While you playing as carthage need a fleet for going from carthage to sicily wich is just there on few km...
It doesn´t work with it.
I could kiss you. Thank you!!