RimWorld

RimWorld

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[SS]GhostArmy (Continued)
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.861 MB
Jul 12, 2022 @ 5:31am
Mar 20 @ 6:02pm
3 Change Notes ( view )

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[SS]GhostArmy (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
417 items
Description
Original mod by LingLuo
https://steamcommunity.com/sharedfiles/filedetails/?id=1545401584
If the original author requests it, I will remove this update.

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Hostile hidden faction of techno-magical abominations.

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Original mod notes (1.2):

Maybe, because of dissatisfied his own limitations, some human and mechanoid want try to combine this two species. but eventually, all this assembly, surgery,or something else, they are all failed, moreover, this trying technology are created some horrible monster, they even getting start using something unique power. far more than our knowledge can touch......
26 Comments
Sera Feb 15 @ 6:57pm 
@vexacuz
that's a shame. I will keep a tab on the mod for biotech comparability then.
Vexacuz Feb 15 @ 4:13pm 
@Sera

Probably not, as Mechanitor mechs are their own IDs , they are not the same as the enemy ones, dunno why Tynan makes simple things convoluted, WTH works because it was made for enemy mechs from vanilla.
Sera Jan 10 @ 3:13pm 
@vexacuz
Sure but if you don't have what the hack and you do have biotech then you would want to be able to make your own. Able to gestate my own my options are download this mod and download another mod and hope both mods are compatible with a few of my other mech mods.
Zeta04 Nov 20, 2023 @ 5:37pm 
So, to anyone wondering why all ghost army pawns take no damage from turrets, it was done on purpose to make them hard to crack-not your everyday mechanoid, after all.
Marlon Feb 19, 2023 @ 8:15pm 
@Zaljerem por favor, poderia permitir que a gente controle os monstros? Eu gostaria de tê-los lutando para mim.
Vexacuz Feb 16, 2023 @ 5:20pm 
@tarrand54

According to a comment on the original mod, you can use the mod What-The-Hack on them.
tarrand54 Dec 13, 2022 @ 9:54pm 
@Sera I see thanks for telling me
Sera Dec 5, 2022 @ 8:19pm 
@tarrand54 if your still wondering sadly no. there is no way I found to make/control them.
Zaljerem  [author] Oct 22, 2022 @ 5:12am 
Not sure, untested with Biotech as of yet.
tarrand54 Oct 22, 2022 @ 4:40am 
Can mechinators build them