Project Zomboid

Project Zomboid

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STALKER Armor Pack
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67.524 MB
Jul 7, 2022 @ 2:19am
Oct 27, 2023 @ 5:03am
6 Change Notes ( view )

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STALKER Armor Pack

Description
Please, check the discussions and the pinned messages.

Features

- Adds about 100 outfits and 70 head pieces to the game, based on the S.T.A.L.K.E.R. universe, including the three vanilla games and outfits from the Anomaly mod. Beginning from simple Rookie outfits, to the basic outfits, Berril, NBC outfits, SEVA, Skat-9, Exosuits and Exoskeletons.
- All items are distributed across the map on containers. NEW: Options for distribution. Need feedback on this. Last patch heavily nerfed spawn rates, and added extra mods for increasing the spawn rates if anybody wants them.
- All items are balanced to not be overpowered, although some are better than others, specially the exoskeleton, which is better than vanilla outfits in terms of stats.
- Each outfit (with the exception of the Rookie Jackets), has three items: Jacket, Vest and Trousers. Although some include Shoes and Gloves (such as the Exosuit). In most of the outfits (Berril, Skat-9 and Exosuits being the exceptions), you can wear the hood up or down.
- You can mix all outfits as you want for more interesting cosmetic looks. All factions have similar colours in between their own outfits, which allows for easy combinations.
- Features all 9 vanilla S.T.A.L.K.E.R. factions: Loners, Duty, Freedom, Mercenaries, Ecologists, Monolith, Military, Bandits and Clear Sky. NEW: Lastest patch added UNISG, Renegades and Sin factions.
- Back attachments: some outfits only are complete when using the back attachments, these are the Exoskeleton Power Supply, SEVA Breathing System, the SSP-99M Breathing System and the Oxygen Tank. None of these have any utilities in the game, they do not power anything nor help you breathe anywhere, they are mere cosmetics, and you can even still wear a backpack while wearing them.
- Gas Mask Filter System: The pack includes 9 different type of Gas Masks. It also includes one new item named "Gas Mask Filter". By having one in your inventory and right clicking any of the new Gas Masks (without a filter), you can insert the Gas Mask Filter into the Gas Mask. By right clicking the Gas Mask (with a filter), you can remove the Gas Mask Filter. This is done through the recipe system. At this moment, it also has no utility, other than pure cosmetics and immersion.
- S.T.A.L.K.E.R. Exoskeletons: While wearing an Exosuit, the player may decide to also wear an Exoskeleton frame, these, along with their power supply, complete the exoskeleton in terms of cosmetics. The Exoskeleton, along with the Back Attachments, use a new outfit slot and do not overwrite any other clothes. This means that you can wear the exoskeleton over other outfits, this is not intended, but there is no fix.
- Patch System: Based on StalkerZ Roleplay DayZ server's system, this patch system allows players to wear patches of their faction. Beginning by wearing an Armband, which is a new outfit slot. Then you can equip any patch you wish to display your faction. This also allows for, in PvP, players kill others and take their patches as rewards.
- NEW: Artefact Containers: Lastest patch adds artefact containers to the game. The four from Anomaly. These act as fanny packs, and you can put things inside. This mod does not add artefacts, but this is an extra help for servers who wish to use artefact containers.


DISCLAIMER:
I am a 3D artist. I am not a coder. While I had ideas for the Exoskeleton Power Supply to power the Exoskeleton itself, and act like batteries for it, I can't really code something like that. While we do not have any radiation system, outside of mods such as Toxic Air or Toxic Fog, making the Gas Mask Filter System usable, for the filters to actually be useful for something and be spent overtime, I also do not know how to make this usable. I recommend you use mods that include this, there are a bunch in the Workshop!

Patches and mods of this mod:
- STALKER Zombies Addon ( https://steamcommunity.com/sharedfiles/filedetails/?id=2836082843 by Arcalane): makes it so that some zombies wear STALKER outfits from this mod.
- Functional Exoskeletons ( https://steamcommunity.com/sharedfiles/filedetails/?id=2882963187 by GSQ): Changes how the exoskeletons work along with the power supplies.
- STALKER Functional Exoskeletons REFORGED: https://steamcommunity.com/sharedfiles/filedetails/?id=2924374398 by Nasovic
- Spanish Translation: https://steamcommunity.com/sharedfiles/filedetails/?id=2846079400 by Siowar



Credits and thanks
- Kyne's Peace/ZunaSW: All the mod, code, 3D models, textures.
- GSC Game World: For the S.T.A.L.K.E.R. universe.
- Thanks to the S.T.A.L.K.E.R. Anomaly team, for huge inspiration, outfit ideas, and easy references.
- Thanks to StalkerZ DayZ Server for huge inspiration, including the Patch System.
- Russian translators: https://steamcommunity.com/profiles/76561199048350046 and https://steamcommunity.com/id/se7enpitt
- Portuguese Brazilian translator: https://steamcommunity.com/id/bolomole
- Ukranian translator: https://steamcommunity.com/profiles/76561198802002408

Bug reports are welcomed. Feedback is welcomed, specially about balance and distribution.

Please do not redistribute this mod without permission. This means do not post it anywhere, on Steam, or off Steam. However, feel free to make patches for it. If you put it in a modpack for your server, ask first, and then put me as author in the credits. Feel free to indeed add it to your own servers.

Support me on Ko-Fi:

https://ko-fi.com/zunasw

Workshop ID: 2831715402
Mod ID: StalkerArmorPack
Mod ID: StalkerArmorPackExtraSpawns01
Mod ID: StalkerArmorPackExtraSpawns02
Popular Discussions View All (21)
6
Oct 28, 2023 @ 3:57am
Distribution
Dismellion
11
Apr 27 @ 8:12am
Permission to modpack for a server
Zoomies
7
May 4, 2023 @ 12:32pm
Renegade, SIN, UNISG!
Individas
548 Comments
adlerstaat 10 hours ago 
@JOLTZGOOD it doesn't do anything on its own, but if you install the addons that changes how the exoskeletons work from the desc provided. it adds a bit of functionality into it.
The Doc K May 27 @ 6:05pm 
is there anyway to have only the exoskeletons spawn?
AloNe May 18 @ 10:07pm 
is there a option to reduce item spawn rates?
mikey May 12 @ 8:09am 
Having an issue like 80 days into a playthru that is causing my exoskeleton to only let me pick up 30 LBS of stuff even with admin/godmode on which should allow me to pickup any and everything. Today the amount of stuff I can carry in my exoskeleton is 19 LBS / 71. Not sure if there's something I'm doing wrong or if the exosuit needs power or something? I thought they were just cosmetic/backpacks.
JOLTZGOOD May 11 @ 1:45pm 
What does the exoskeleton even do by itself?
Rafael Alvarez Apr 28 @ 8:33pm 
i love this modpack, its really well made, but the spawnrate of the armor is crazily high. not even an hour in i already found an exo-skeleton from an barricaded house. great work either way tho.
Kyne's Peace  [author] Apr 25 @ 1:05am 
@SRMursielago You can read the description of the mod and find out.
SRMursielago Apr 25 @ 12:58am 
HOW CAN I TURN ON THE POWER OF THE EXOESQUELETON BATTERY?
gamer Apr 10 @ 10:13pm 
the spawn rates are way too high in containters even on the lowest setting. distributions overtaking others as well, looting medical containers and only finding respirators in several houses is not fun
Shampoo Apr 4 @ 10:25am 
Why resolution in gameplay is very low?:steamsad: