Solasta: Crown of the Magister

Solasta: Crown of the Magister

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Against the cult
File Size
4.775 MB
Jul 6 @ 6:19am
Sep 1 @ 4:44am
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Against the cult

Terror by night! The township of Baile Foraise is dying. Once a small and thriving community. Baile Foraise has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terrified peasants flee their homes, abandoning their farms with no explanation. Others simply disappear...
No one seems to know the cause of the decay — why are there no clues? Who skulks through the twisted shadows of the night? Who or what Is behind the doom that has overtaken the village? It will take a brave and skillful band of adventurers to solve the dark riddle of Baile Foraise!

My take on Against the Cult of the Reptile God set in my own setting or Eiru. Eiru is basically fantasy Ireland
The game should take you about 20-30 hours based on my playthroughs. It has been extensivley tested and updated but I am sure there are tweaks I can make
Starts at level 1 and ends at level 10-11.

- Total of over 30 maps and many more locations
- Multiple different types of environment
- 50 interactive dialogs with NPCs
- Custom merchants depending on location
- Customized monsters, NPCs, and Journals
- Huge volume of optional lore to interact with
- Balanced encounters tested against all builds
- Recommend a mixed party
- Puzzles and mysteries to solve
- Must own the Lost Valley DLC to play it
- About 30 hours of play
- Interactive dialog that updates depending on your actions.
- Backgrounds, races, classes and personality flags also change dialogs options

Role Play heavy and balanced encounters

My hints:

You may need to speak to NPCs multiple times. The conversations can update depending on your progress
You can easily wander in to areas above your level to deal with - sometimes retreat is an option
Yes - I have included my homage to the Delian Tomb by Matt Colville - you can ignore this quest but it will make things a little harder for you and bring you up to about level 3

Version 1.6 is the latest version
Fixed issue with exits in Baile Foraise not appearing

When you need to update, you should get a notification when loading the save that there has been an update or a version conflict.

1. Click the option "FROM DISK".
2. Do not click "From Save" option.

If this is not visible then check for updates in Steam
Popular Discussions View All (1)
Jul 27 @ 12:09pm
Version 1.5 Uploaded
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pbalfe  [author] Sep 19 @ 11:38pm 
Yes indeed - the module is pretty role-play heavy
rustythorn Sep 19 @ 3:49pm 
thanks for the help, i did not realize that some of the random NPCs had some extra dialog
pbalfe  [author] Sep 19 @ 3:29am 
Hi Kashmeer,

It is advised to do some of the side quests in Clan Dorcha before heading to Baile Foraise. Is the rescue quest the blacksmiths daughter? Many ways to get advantage on that fight - spread your team out, use stealth etc.

Hope this helps

Kashmeer Sep 18 @ 8:04pm 
Am I missing something here? Honest question, I want to play this. On the first two quests: One character is killed each round on the way to deliver the note (wiped in 4 rounds every try) and the party was wiped on the rescue quest by lightning bolt and invis/stealth attacks (every try). Both encounters the characters were level 2. Did I miss a difficulty setting?
Lassr Sep 18 @ 6:51pm 
Yep. I thought I went in every house but obviously I did not, as soon as I clicked on the door I was like "DOH!"
pbalfe  [author] Sep 18 @ 1:18am 
Hi Rustythorn:

Speak to Haskull Ull
He will identify the gems and say you need 10 of them
Go to the secret entrance in the golden grain basement
Interact with the statue beside the door
The door will open
Explore and you should find a golden statue
That will allow you in to the inner temple
rustythorn Sep 17 @ 7:16pm 
yep, i think i've explored as much of the golden grain as i can, like i said i have 11 gems but i can't put them into the thing cause it says i need a gem expert, also what kind of statue do i need for the temple, i might have sold it?
pbalfe  [author] Sep 17 @ 11:09am 
@lassr: He should be the first house on the right up from the exit which says:

Southern Exit
Martello North
Martello East
pbalfe  [author] Sep 17 @ 10:51am 
Hi Rustythorn - You need 10 gems. Have you explored the basement of the Golden Grain Inn yet fully?
pbalfe  [author] Sep 17 @ 10:50am 
That's the one Mr Boxhead!