RimWorld
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Spread The Word
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Mod, 1.3, 1.4
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2022년 7월 2일 오전 10시 23분
2022년 11월 4일 오후 3시 42분
변경 사항 8개 ( 보기 )
이 아이템을 사용하려면 DLC가 있어야 합니다.

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Spread The Word

설명
A couple of simple harmony patches that aims to convert other factions to your ideoligion. Each factor can be controlled in settings. The conditions that must be met is anything the game considers eligible for goodwill currently this is medical treatment/releasing prisoners and both times the pawn must leave converted to your factions primary ideoligion in order to count towards the faction conversion count. Get to the max count along with above or at the configured goodwill amount and the faction converts over to your ideoligion.

*note - medical treatment means that the pawn was tended in any way ie bleeding from a space ship crash, you tended them, converted them while they stayed and they left healthy this will count to your faction conversion count needed.

Features:
  • Convert then Release for prisoners
  • Setting for number needed for conversion, minimum goodwill needed, and a complex calculation that takes into account the number of settlements as well.
  • Graph for total pawns converted

Handles any factions, modded or not. Does not do anything with natural goodwill so just consider that a task of maintaining your influence over that faction. Keeps track of factions separately, so even if a faction is removed mid game you should have no problem here.

Seemed fine adding and removing mid game, small error on startup when removed but otherwise seems fine.

Did some basic testing, but let me know if you encounter something.
Have suggestions? Feel free to drop a note.
댓글 64
JustSomeEggsInAPot 2024년 5월 8일 오후 5시 47분 
Man steam comments are useless
SuperTechDragon 2024년 4월 25일 오전 7시 36분 
I hope this gets updated to 1.5, it is such an essential mod for me.
тетеря, блин 2024년 4월 22일 오전 8시 32분 
🙏
Thetaprime 2024년 4월 14일 오전 9시 13분 
Pls update for 1.5 when you can, thanks.
Gideon 2024년 3월 31일 오전 9시 54분 
Does this work with multiplayer?
Dr Jimothy 2024년 3월 16일 오후 4시 36분 
The one improvement that comes to mind for this is having an option for this to work even for things that *don't* increase goodwill, but still involve a pawn leaving your map as a follower of your ideoligion. For example using the convert ability on traders.
It would enable a slower, but much less violent and chance-based way to convert other factions to one's own superior, wonderful way of life.
abarrett82 2024년 2월 24일 오전 7시 54분 
In mod settings you can change minimum faction relationship down to -100, so should work for permanently hostile factions.
Decton 2024년 2월 12일 오전 9시 19분 
Would there be a way to get this to work with guests like from hospitality? I'm able to convert at least one or two before they leave but I'd rather not have to hurt them or imprison them just to get their faction converted. I feel like it's not far off considering you can heal any damaged pawn and they'll count towards the counter when they leave. Or if there's a mod anybody could recommend that will effectively do the same thing if it's not possible for this one.
Caramel 2024년 2월 6일 오후 4시 01분 
permanently hostile factions locked at -100, you need mods to unlock this value
TheGreatestPotato 2024년 2월 2일 오후 1시 12분 
Does this work with permanently hostile factions?