Project Zomboid

Project Zomboid

187 ratings
Base in the Archipelago
   
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Mods: Building, Map
File Size
Posted
Updated
1.272 MB
Jul 1, 2022 @ 12:09pm
Jul 8, 2022 @ 11:12am
2 Change Notes ( view )

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Base in the Archipelago

Description
Base in the Archipelago

Updated:
Added a Harbor (placed at the South-West Coast)
Added a few Islands
Added a Secret Vault hidden somewhere. Cleu: Search for Sand and have a few Nails and Planks.

Should have all necessarys, but what is really necessary ? ONLY A HELLIPORT !

You can call the base itself OP.

The majority of the Zombiespawns are at the Coast.

Includes a Spawnpoint.


Smalllore:
Your Employer decide to take the Helicopter to the Militarybase...maybe he is the Scum who flies around?
Now your survial begins. Will you stay or travel around ? It is up to you !



Workshop ID: 2828894585
Mod ID: baseinthearchipelago
Map Folder: Base in the Archipelago
38 Comments
Viper Jan 21 @ 6:10pm 
This map mod works just fine and only has a true conflict with Greenport. Load before Dirkerdam, works just fine with it, Dirkerdam doesn't actually do anything with this cell. It used to have a minor conflict with Riverwood, but Riverwood disappeared from the workshop.
Eragon Argetlam Dec 6, 2023 @ 3:07am 
Can`t find it
BigBodybuilderPowerWeightlifter Sep 9, 2023 @ 3:48pm 
Cell 27x24 - Collision with "DIRKERDARM" Map
Zero May 6, 2023 @ 7:36am 
I can't charge the map and i did so many tries and diff ways , some help?
aBronyPlays May 4, 2023 @ 10:31pm 
just a heads up, the area does not show up on your map.
Togna May 3, 2023 @ 10:18am 
Is this compatible with Trelai?
阿珍 Apr 13, 2023 @ 9:04pm 
傻逼吧你 加了你这个模组我的角色死了 草
ManicDies Apr 8, 2023 @ 12:07am 
this will be perfect, the only isolated island on max zombies. :)
Viper Apr 7, 2023 @ 7:07am 
I don't think it conflicts with Laconia. Adjacent cells, but not overlapping.
TylerJ03 Jan 31, 2023 @ 5:54pm