RimWorld
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[DN] Dye Without Dye
   
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Mod, 1.3, 1.4
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18 giu 2022, ore 17:45
15 ott 2022, ore 7:46
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[DN] Dye Without Dye

Descrizione

This mod removes the need for dye from vanilla actions, such as dying clothes or hair, and patches Craft with Color, removing the dye requirement from recipes.
The goal is to make dye an item that's unnecessary to acquire, as it isn't very challenging/rewarding to get.
This mod achieves its goal by removing dye as a requirement to recolouring hair and apparel.
Compatibility is achieved by not removing dye - if a mod isn't patched for this it will still require dye.


Craft with Color is automatically patched and therefor compatible with this mod!
Auto-Dye Works out of the box!
If you see another mod that uses dye, that you want patched, please inform me in the comments below!


[url]Ko-Fi[github.com]

[discord.gg]
20 commenti
Danimineiro  [autore] 26 dic 2022, ore 7:24 
Can't fix things atm ;w;
Will when able
Engineer 24 dic 2022, ore 3:29 
If I enable this mod, the game creates a file on the desktop:harmony.log.txt
Fix pleas
Danimineiro  [autore] 15 nov 2022, ore 9:26 
@Holgast, I'll look into doing that soon then, currently kinda sick so it might take a while
Holgast 14 nov 2022, ore 13:41 
yes, new in 1.4
Danimineiro  [autore] 14 nov 2022, ore 11:01 
@Holgast, is that new? I haven't been able to play 1.4
Holgast 13 nov 2022, ore 22:33 
sadly, it seems like dye is still required for the 1.4 paint buildings/floors job
Holgast 13 nov 2022, ore 22:26 
👀

(and yes I mean painting buildings/floors in 1.4 which is vanilla) I'll check it out and report back
Danimineiro  [autore] 13 nov 2022, ore 22:14 
@Holgast, if it's a vanilla interaction, yes
Holgast 13 nov 2022, ore 18:30 
does this allow you to paint things without tinctoria? :D
nothing to see here 2 nov 2022, ore 21:16 
Looks like some kind of debug logging was left on, causing a harmony.log.txt to be created on the desktop each time the game launches.