RimWorld

RimWorld

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[DN] Dye Without Dye
   
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Mod, 1.3, 1.4
File Size
Posted
Updated
88.960 KB
Jun 18, 2022 @ 5:45pm
Oct 15, 2022 @ 7:46am
2 Change Notes ( view )

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[DN] Dye Without Dye

Description

This mod removes the need for dye from vanilla actions, such as dying clothes or hair, and patches Craft with Color, removing the dye requirement from recipes.
The goal is to make dye an item that's unnecessary to acquire, as it isn't very challenging/rewarding to get.
This mod achieves its goal by removing dye as a requirement to recolouring hair and apparel.
Compatibility is achieved by not removing dye - if a mod isn't patched for this it will still require dye.


Craft with Color is automatically patched and therefor compatible with this mod!
Auto-Dye Works out of the box!
If you see another mod that uses dye, that you want patched, please inform me in the comments below!


[url]Ko-Fi[github.com]

[discord.gg]
20 Comments
Danimineiro  [author] Dec 26, 2022 @ 7:24am 
Can't fix things atm ;w;
Will when able
Engineer Dec 24, 2022 @ 3:29am 
If I enable this mod, the game creates a file on the desktop:harmony.log.txt
Fix pleas
Danimineiro  [author] Nov 15, 2022 @ 9:26am 
@Holgast, I'll look into doing that soon then, currently kinda sick so it might take a while
Holgast Nov 14, 2022 @ 1:41pm 
yes, new in 1.4
Danimineiro  [author] Nov 14, 2022 @ 11:01am 
@Holgast, is that new? I haven't been able to play 1.4
Holgast Nov 13, 2022 @ 10:33pm 
sadly, it seems like dye is still required for the 1.4 paint buildings/floors job
Holgast Nov 13, 2022 @ 10:26pm 
👀

(and yes I mean painting buildings/floors in 1.4 which is vanilla) I'll check it out and report back
Danimineiro  [author] Nov 13, 2022 @ 10:14pm 
@Holgast, if it's a vanilla interaction, yes
Holgast Nov 13, 2022 @ 6:30pm 
does this allow you to paint things without tinctoria? :D
nothing to see here Nov 2, 2022 @ 9:16pm 
Looks like some kind of debug logging was left on, causing a harmony.log.txt to be created on the desktop each time the game launches.