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Thanks for your comment!
I collected all of my work (rebalancing, new units, and campaign pack) and put it one single mod, namely: Total Rebalance II : Ultimate Bundle, which can be subscribed to here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3004910214
Additionally there is a separate Unit Variation Texture Pack available (by link) on that page, if you want to play with different shield and uniform designs (which is optional, but recommended)
Hope this helps to answer your question!
Want to let you know about a new DLC that I released today:
A new "Unit Variation" DLC has been released for Total Rebalance II - Ultimate Bundle.
Please check out here to play this mod with varied uniform and shield textures:
https://steamcommunity.com/sharedfiles/filedetails/?id=3209347318
(credits to Dux for providing the textures)
Note that you would need to download Total Rebalance II - Ultimate Bundle as well and play that instead of (Definitive Edition) Total Rebalance - Rome Rerostered III.
(it's pretty much an extended version of this mod, but comes pre-bundled with the Europa 270 BC map and 7 campaigns)
Unfortunately at this time, only Rome Rerostered v2.31 is compatible with the Unit Variation Project merge DLC.
However, I do plan on merging Dux's Variation Project to Total Rebalance, but it will take quite some time.
I'll release an update when it's available.
Thank you for your comment.
Yeah, about the description, I haven't changed it from the base vanilla game.
I feel you are right about the Numidian's lacking a bit of Cavalry support and decided to update the mod with the following changes:
Numidia faction now gets:
- Mameluke General at Level 4 Government Building
- Camel Archer at Level 2 Archery Range
Additionaly, the Desert Infantry, Camel Archer and Long Sword Cavalry now get +3 XP when build from a higher level Barracks, Stable / Archery Range.