Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Cheers
Sorry I didn't see your comment on April 1st - it appears I must've unsubscribed myself from the thread at some point.
Criminal megacorp still lacks an army roster as far as I'm aware, I think hives are also lacking in content (although I haven't played a hive for a good amount of time)
If you want any specific unit ideas I'd be happy to supply you with them.
Maybe some civics/AP's could even get a few relevant units added?
Cheers!
https://steamcommunity.com/sharedfiles/filedetails/?id=2017870391
The mod author has retired leaving some of his works un-updated, and implementing some of these armies as parts for base game ships makes sense (close air support strke craft, or gundam esqe mechs as strike craft that act as Mega-warforms)