Stellaris
462 คะแนน
Secrets of the Shroud
6
2
2
2
2
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
ขนาดไฟล์
โพสต์
อัปเดต
88.761 MB
12 มิ.ย. 2022 @ 2: 01pm
7 มี.ค. @ 12: 39pm
46 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
Introduction:
Ancient Cache of Technologies: Secrets of The Shroud is an unofficial submod that adds a new tier of technology to the game. It's at around the same level as Static Light

It revolves around a quest to summon a Shroud Master for your empire. A feat that will grant unlimited power, and endless possibilities. But it won't be easy! To get started, you'll need the Phanon Reactor. Then, you will have to scour the galaxy to answer clues and mysteries, requiring the brightest minds and the most determined rulers! However: we must be careful! One misstep, and we could spell doom to our empire or the galaxy!

A mod that increases leader level cap is required. To research the event technologies, a scientist needs to be at least level 10. Additionally, the digsites will also be hard to do without high level scientists. I have ACOT defines listed as a requirement, but anything that raises level cap will do.

Compatibility for AOT is included. However, this mod must be loaded after for things to work properly.

Finally, this is NOT save game compatible.

Tips:
You're going to need an exceptional scientist if you want to research the technologies. Look into getting an Archon from the curators. Otherwise, a Chosen One will do.

You should build as many Void Spheres as possible to support the ludicrous cost of these components. If you're struggling with resource storage, you should build anchorages on sigma or runic starbases.

Keep an eye out for two systems: Celeste and The Golden Archives. They're needed for the mod's event chain so getting them should be a priority.

Mod Thumbnail by: Megumin
กระดานสนทนายอดนิยม ดูทั้งหมด (1)
2
4 เม.ย. @ 9: 06am
One Time event HAPPENING TWICE?!?
vamad695
452 ความเห็น
Aren117 20 มิ.ย. @ 4: 02pm 
Is this working with the New ACOT update?
Westrian 20 มิ.ย. @ 12: 01pm 
thats an ACOT bug thats existed for a long time now
xenodragon54 19 มิ.ย. @ 3: 44pm 
There's a issue where normal starbases like from the start of the game, are costing like 5 million alloy. they don't actually cost that much but it's saying that.
Jano Ľavko 15 มิ.ย. @ 6: 37am 
Every vanilla weapon component has a range of 0, so the AI can't use their ships at all.
Zanoss 13 พ.ค. @ 12: 16am 
I wonder if this mod still work
Would probably need an update !
Tanrice 30 เม.ย. @ 7: 47am 
yeah, you forgot to add engagement_range to the aircrafts, I believe it should be 400, considering the bomber stats
Tanrice 30 เม.ย. @ 7: 33am 
all hanger‘s Engagement range are zero, i believe this is an error
EmptyE 4 เม.ย. @ 7: 08am 
Why is the alloy upkeep so insane compared to everything else? I can't afford to use these weapons
EmptyE 4 เม.ย. @ 6: 55am 
@ibrahimba128 how did you fix it? I have the same problem.
FlareTheSlayer 2 เม.ย. @ 1: 19am 
Those the mod work with gestalt empires, more specifically hive minds?