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tModLoader

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Nycro's Nohit Efficiency Mod
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English, Russian
File Size
Posted
Updated
184.048 KB
Jun 10, 2022 @ 7:39pm
Nov 30, 2024 @ 6:45pm
22 Change Notes ( view )

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Nycro's Nohit Efficiency Mod

Description
Enables the configuration of various things in game that make nohitting go a little more smoothly
Also adds automatic max HP and mana items

Note that using Calamity's "Hermit's Box of a Hundred Medicines" will prevent the respawn HP override from working.

Currently supported features:
- You can choose to despawn bosses, hostile NPCs (not including bosses), friendly NPCs, hostile projectiles, friendly projectiles, dusts, and grounded items whenever you die or whenever you are hit
- Keeps track of the number of attempts a player has done on any given boss
- Allows the enabling of instant death whenever the player is hit, configurable to be only active whenever a boss is alive or always active
- Allows the disabling of flight time
- Allows the disabling of rain, events/invasions, natural NPC spawns, fallen stars, and tombstones
- You can choose to automatically destroy pickup hearts, mana stars, coins, and all other grounded items
- Players can override the respawn timer
- Players can override their respawn HP
- Players can clear the in game chat automatically on respawn, with a configurable delay
- Players can immdeiately stop boss music on respawn
- Players can reset the in game lighting on respawn
- Allows the display of fight stats in chat on respawn (attempt number, fight length, boss health at the end of the attempt, and slowdown percentage)
- Allows the ability to display the session attempt number above the player's head, also with a configurable timer
- Players can cap gore and dust lifetimes for reduced lag
- Toggleable unlimited consumable weapons, ammo, potions, mana potions, healing potions, and other consumable items
- Players can auto Quick-Buff on respawn or permanently enable potions from the inventory
- Adds the Max Life Crystal, Max Life Fruit, and Max Mana Crystal, which automatically use the max number of their respective bases

Thanks and credits to xenofite and Alino4kaHvoschch for creating the Russian translation!
Originally posted by tModLoader EfficientNohits:
Developed By Nycro
Popular Discussions View All (1)
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Dec 20, 2022 @ 12:38pm
Spawnpoint
Boat
34 Comments
jpe06 Apr 5 @ 4:49pm 
the tombstone disable doesn't work sometimes
elricp the second Jan 5 @ 10:48pm 
The death counter from /death doesn't tick properly with instant death. It still says 0 deaths after dying multiple times.
Con. Nov 16, 2024 @ 12:37pm 
Thank you
Nycro  [author] Nov 15, 2024 @ 11:52pm 
@RTL135 - Instant death ignoring dodges is intentional and won't be changed.
@Pave - I don't believe this is the doing of this mod, this mod does not even interact with respawn code unless the toggle is on.
@SweetieWolf - I believe that may be the way it works currently? Although I could be wrong. The code for this mod is very old and I am currently working on a ground-up rewrite for modernized and better code. If this isn't the behavior right now, it will be in the near-ish future.
@Con. - you can use the /setattempts <boss name> command to change the number of recorded attempts. Set it to 0 to reset the counter.
Con. Nov 15, 2024 @ 2:38am 
Is it possible to reset the number of attempts on a boss fight?
SweetieWolf Nov 5, 2024 @ 2:15pm 
Is it possible to use this in multiplayer for making only one of the players no-hit bosses and leaving the other players unaffected? I noticed the config says it's client side, but I'm unsure since a lot of settings affect world states. I've been doing infernum no-hits (with overhaul enabled) and the other players have only just started playing in 1.4.~ and they'd like a way for me to be handicapped
Pave Oct 15, 2024 @ 7:20am 
the respawn timer is always 15 seconds on multiplayer even if we set the override to off, is there any fix to make it 30 again?
RTL135 Sep 2, 2024 @ 6:46pm 
Hello! Is there any way to make the player won't die with instant death enabled after dodged any attack with trinket?
DiamondTheFool Aug 12, 2024 @ 10:06am 
Thanks, it was because of the event and config toggles. I'm an idiot :sob:
Nycro  [author] Aug 12, 2024 @ 7:26am 
@DiamondTheFool these are configs included in the mod - you may have turned on "recommended nohit settings" at some point and never disabled these configs. Double check your mod config, and if it's set up properly but still breaking things let me know.