Project Zomboid

Project Zomboid

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March Ridge VHS Fix
   
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2.186 MB
Jun 8, 2022 @ 4:40pm
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March Ridge VHS Fix

Description
Adds additional zones to March Ridge to fix VHS-shop loot respawns in MP.
Also fixes map to display the building instead of forest.

This mod contains vanilla cells, i only made changes to objects.lua, worldmap.xml and worldmap-forest.xml.
This mod needs a new save or cell reset
Cell: x="33" y="42"
For servers make sure MRVHSFix is above Muldraugh, KY

Workshop ID: 2818688528
Mod ID: MRVHSFix
Map Folder: MRVHSFix
10 Comments
Sr. Cambito Jocoso Nov 23, 2024 @ 8:45am 
This mod is in a collection but I have no idea what it does. It just fixes loot? Is this still needed?
Divisionic Apr 15, 2023 @ 5:39am 
Thank you very much, appreciate it!
Pertominus  [author] Apr 15, 2023 @ 5:34am 
Yes go ahead. Thanks for checking
Divisionic Apr 14, 2023 @ 12:25pm 
Hello, I'm here on behalf of the Blacklake Roleplay community, and I wanted to ask you if we would be able to receive your permission to use your Mod "March Ridge VHS Fix" in our Modpack?
Pertominus  [author] Jan 18, 2023 @ 4:04pm 
i appreciate it.. i wish more people did ask
Imagine Wagons Jan 18, 2023 @ 10:08am 
ok, just dont want to do it with out asking
Pertominus  [author] Jan 18, 2023 @ 6:20am 
@Imagine Wagons - if the modpack is unlisted you wont need permission to upload. for this instance an unlisted mod for a server is protected against copyright.

either way you have my permission to use march ridge vhs fix in a mod pack
Imagine Wagons Jan 17, 2023 @ 8:36pm 
Hi, I'm representing a larger server and was wondering if we could please put your mod in a mod pack for our server. This is specifically for our own manageability, reduced workshop update restarts, version control, and server longevity between wipes. The modpack would be private and all recognition of the mods inside will be given to the owners of those mods. We appreciate any leeway you can give us on this, so we can provide our players with the best experience.
Pertominus  [author] Oct 13, 2022 @ 8:39pm 
just checked and still not fixed xD
UdderlyEvelyn Oct 13, 2022 @ 6:27pm 
Is this fixed in vanilla yet or still relevant?