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Happy to share code as well.
I see no problem with Wildifre compatibility, I would prefer if my mod was used as a dependency rather being repacked but if this is not possible I'm ok with that. I'm happy to add things like the 120mm cannon to this, but if you want to add RHS stuff etc feel free to patch it in
I was looking at expanding both concepts into an initial strike zone area where the trees are immediately stripped of foliage, and then fires can spread and grow outwards from that initial zone. After that a chance for it to spawn one of Seb's modules to grow into an uncontrolled wildfire.
How close to the tree did you place the satchel? The area of effect for a satchel charge isn't very big fyi
I've tested and it works fine in Tanoa, what weapon are you using? This mod only affects satchel charges, GBUs, 155mm artillery and 82mm mortars
What were you looking at changing / adding? If I can add it in myself then that would prevent multiple versions being on the workshop