RimWorld

RimWorld

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VFE - Ancients : Vaults
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Mod, 1.3, 1.4
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1.145 MB
Jun 1, 2022 @ 12:03pm
Jan 16, 2023 @ 7:52am
24 Change Notes ( view )

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VFE - Ancients : Vaults

Description



VFE - Ancients : Vaults adds additional vaults for the 'Sealed Vault' scenario.
Also an extended version of the existing vault , under the code name 'Vault H'.









How to choose a specific vault at starting?
Select 'Sealed Vault' scenario, open scenario editor, check edit mode, remove undesired vaults from the 'Add custom structure to starting map' option. The name of the vault 'VFEA_A_SealedVaultS' or 'VFEA_A_SealedVaultLR'.



Thanks Oskar Potocki and the dev team for a great series of mods.


157 Comments
FelipeGames2000 Jul 9 @ 2:28pm 
o7
lloki Jul 4 @ 4:44pm 
Maybe because the Ancients are not updated to 1.6? :) (and it won't be, they are planning to refresh the mod, like they did with Medieval and Insects)
Wiegraf Folles Jul 2 @ 6:26am 
No longer works for me in 1.6, which unfortunately makes sense given how it hasn't been updated since 1.4. I think it was just pure luck that this worked in 1.5.
Mlie Aug 12, 2024 @ 12:16pm 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2599504692
JessieFeathers May 12, 2024 @ 2:22pm 
1.5?
RogueCmdr May 10, 2024 @ 5:55pm 
any luck with 1.5
Staver May 8, 2024 @ 9:31pm 
researching next vault produces no vault? Can we get this fixed?
chinboogie Apr 27, 2024 @ 12:25am 
For those wondering this mod still works in 1.5
Parvus Apr 23, 2024 @ 8:36am 
@Dewrill
Youre right about this but he is also kinda right, you will get raids dropped on your behind that will demolish you in no time with all the wealth from Vault S that can't defend itself. Its not only the 5 people restriction with the Storyteller. I doubt in most cases you will even get that far. You can use another storyteller obviously.

What @Adversary was asking for something between Vault H and S as if in Vault H is kinda to small and S kinda to big. In addition to the fact that Vault LR and S have both not the theme of beeing a little bit roughed up instead beeing clean as no deterioration happend whatsoever. Aside from the powerconduits maybe.

All in all for me this mod here was always looks great would be cool, but kinda impractical.
Dewrill Apr 19, 2024 @ 12:03am 
@Adversary🐺

Vault S (the second one of these) is a Scaled UP version of the Basemods "Vault H" so you already have a scaled down version in the Basemod.