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Elves of Stellaris - Planetary Diversity Patch (OBSOLETE)
   
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12 maj, 2022 @ 10:47
3 apr @ 9:56
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Elves of Stellaris - Planetary Diversity Patch (OBSOLETE)

Beskrivning
As of 3.12.1, Planetary Diversity changed their habitability matrix to use vanilla planet types.

Therefore this patch is no longer necessary and will exist only to spread this message and then eventually get deleted.

Not sure if there's demand for a 3.11 (and lower) patch, but if so I'll rename this.


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This is a fix-up of an earlier mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=1165953098 ) which did most of the heavy lifting.

If the original mod is updated, this patch can disappear.

Honestly not certain this is working, if so the changes should be:

- Added all PD planet types to Drow and Lunari hab prefs

Specifically, for Lunari:

pc_glacial_habitability = 0.6 pc_antarctic_habitability = 0.6 pc_eyeball_habitability = 0.6 pc_rogue_habitability = 0.6 pc_aeolian_habitability = 0.6 pc_pd_iceberg_habitability = 0.6 pc_cryoflora_habitability = 0.6 pc_glacio_habitability = 0.2 pc_arctic_habitability = 0.2 pc_snow_habitability = 0.2 pc_geothermal_habitability = 0.2 pc_tidallylocked_habitability = 0.2 pc_wettidallylocked_habitability = 0.2

For Drow:

pc_karst_habitability = 0.8 pc_lanthanide_habitability = 0.8 pc_aeolian_habitability = 0.8 pc_mushroom_habitability = 0.8 pc_cenote_habitability = 0.8

... and the other types set to lower habitability values.


Load Order

Planetary Diversity
Elves of Stellaris
this mod (PD - EoS Patch v3.1)

Submods of Planetary Diversity or Elves of Stellaris can appear anywhere after their main mod -- all the defines used in this mod come from the base PD and the base EoS. This mod will not conflict with Gigastructures, nor with Giga Diversity, and should be compatible with Guilli's Planetary Modifiers, Planetary Wonders, Legendary Planets, and More Events Mod -- those are in my usual play set.
51 kommentarer
Helios 17 maj @ 11:40 
So you can play without the patch while paying attention to the starting planet?

Anyway, thanks for all your hard work!
Aregemoth 14 maj @ 10:45 
Thx for your hard work~
doctornull  [skapare] 14 maj @ 10:25 
Nice! I'll be glad to retire this
Aregemoth 14 maj @ 9:31 
This patch is not needed in it's current state because Gatekeeper completely reworked his new planet classes. Now there's a problem with planet generation. PD uses a script that turns all custom planet classes into vanilla ones with modificators. This can rewrite planet features if your starting planet is nonvanilla class.
doctornull  [skapare] 11 maj @ 6:57 
I did some initial testing and the combo does not crash, but PD seems to have made some changes and I've not had a chance to test through them.
YutaniWakazashi 11 maj @ 6:38 
Does this still work post-3.12?
doctornull  [skapare] 26 jan @ 10:11 
It's only the elven origins, not the races in particular.

Permafrost orign and drow underground origin each have a new habitability preference, and this adapts those preferences to account for new PD planet types.

You can use the portraits without this mod if you just ignore the origins -- and you don't use custom AIs with the new origins, and you don't install the Spawns Enabled mod for pre-scripted elf AIs.
Ganyu 25 jan @ 17:18 
And if I use only the shipset and not the race, I have my own race, do I need this patch or not?
doctornull  [skapare] 13 dec, 2023 @ 16:15 
It should still work in 3.10, I don't think anything changed with respect to habitability or planet types.

It may be some time until I can update the file, please let me know if there are any issues.
Athena 7 dec, 2023 @ 17:27 
Does this work for 1.10?