Portal 2
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Portal 2 101: The Basics
   
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3 juil. 2014 à 14h07
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Portal 2 101: The Basics

Dans 1 collection faite par Rycaster
Portal 2 101
4 objets
Description
Portal 2 101: Chamber #1 of 4

Wanna teach someone how to play Portal but don't want to run them through all the tutorial levels of the story mode? Not to worry! Here, players will be put through short rooms immediately after one another to teach them the basic concepts of all the test elements.

#2 - Testing Tools: http://steamcommunity.com/sharedfiles/filedetails/?id=280753240
#3 - Funnels & Gels: http://steamcommunity.com/sharedfiles/filedetails/?id=280877138
#4 - Deadly Tests: http://steamcommunity.com/sharedfiles/filedetails/?id=281335183

==Lessons taught in this chamber==
High ledges
White walls VS black walls
Flinging
Fizzlers
Glass VS grates
Seeing yourself
Cubes & buttons
Panels
Cube vaporization
Pedestal buttons
Controlling a cube with portals
Respawning cubes
Three button types
Standing on a button
Extreme flinging
Launching off the floor
Momentum chaining
Going in either portal
Fizzlers ruining momentum chains
12 commentaires
Avatar 26 janv. 2018 à 3h54 
I think its more like a speed run!
Petutski 6 mars 2015 à 10h05 
A very nice sampler of Portal 2 skills. Loved the slam dunk ending!
Demon Arisen 17 juil. 2014 à 12h13 
This is actually a very well made beginner's chamber. Thumbs up, I definitely see this helping new players. :)
mr internet (fake) 16 juil. 2014 à 20h39 
Landing the Cube on the Weighted Cube Button is finicky. Try putting the Portal surface above it instead.
GraveNoX 15 juil. 2014 à 18h14 
Nice chamber.
Rycaster  [créateur] 14 juil. 2014 à 18h42 
@Minalmo The lasers and gels are introduced in Testing Tools and Funnels & Gels respectively. This map is purposefully designed to be easy to teach the basics of Portal, hence the title of the map.
TS_Mind_Swept 14 juil. 2014 à 15h53 
kind of liked this basic runthrough, pretty easy, didn't even take me 5 minutes. 7.5/10
ArgleBargle 14 juil. 2014 à 0h03 
Well arranged map (though I got turned around a couple times, but that was my fault). I could use some comments on some tougher maps I made: Trick Shot , It's Broken and Remorseless .
Bieeanshee 13 juil. 2014 à 22h36 
Occasional glitchiness with the second-to-last cube-and-buttons demonstration; the cube likes to slide around, forcing you to dash through the door before it falls off the button and requires you to spawn another one.

Similarly, I had the occasional bit of trouble spawning portals during the final momentum chain puzzle. Mostly when firing through the gridded fences, but a few times when aiming down the deep pit on the bottom floor.

No idea if these are things that can be corrected, or if it's just the engine being tetchy. Gave the chamber a thumbs-up; it was a nice little refresher. :steggy:
wildgoosespeeder 12 juil. 2014 à 14h41 
For that cube button, ball button, and regular button area, read this (click "Boxes and Doors: the Problem"):
http://www.steamcommunity.com/sharedfiles/filedetails?id=264300097