安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Also, any chance if integration with More Linkables and Even More Linkables? :-D
sorry :O
Sorry I didn't notice your comment...
The error seems to be "Patch failed", which should not be in this mod, so I don't think this mod is the cause.
with every mod adding their own workbench for just a couple of crafts it was getting really annoying xD
Sorry for the confusion about the function...
User Recipe" is not a function to create a new recipe, but a function to create a group that picks up only specific recipes from "existing recipes".
In this mod, recipes are divided by created item and grouped together as groups.
These groups are grouped together as tabs with an icon representing each group.
For example, a recipe that creates a weapon when executed is categorized in the Weapon group ( sword icon ).
User Recipes are not limited to these groups, so for example, frequently used "luxury meal" and "sniper rifle" recipes can be grouped together as a single group.
In other words, it is a function to organize only the recipes you want to use.
Sorry for the confusion, but this is not the ability to create an entirely new recipe that does not exist in an existing recipe, as CYFire says.
Regarding the anomaly, is it correct to say that if a recipe for creating a Mine (e.g. "mining limestone") specifies more than 100 pieces, the recipe reverts to 10 pieces?
In my environment, I can specify more than 100 without any problem.
Also, I think this mod conflicts with other mods because it only changes the display (the creation function itself is the same as the normal craft table, only the display and selection are unique UI).
If you don't mind, could you please check the following?
* Can the normal Mine recipe work as expected without this mod?
* Also, could you place the loading order of this mod as far back as possible? (I don't think this is a result of the loading order, but it might be good to check it to isolate the cause.)
If this does not resolve the issue, please post a bug report in the "Threads" Bug Report thread with the mods installed, the details of the situation, and the recipes involved, and we may be able to investigate further!