Starbound

Starbound

136 ratings
Alpha Battle
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
364.361 KB
Apr 21, 2022 @ 8:24pm
May 25, 2024 @ 12:30am
3 Change Notes ( view )

Subscribe to download
Alpha Battle

Description
💭 One thing I always liked about Starbound was the variety of weapons. Boomerangs, whips, blades, firearms, staves and other unique and special options bring incredible potential to the battle system. What happens in practice, however, are firearms as the best options in the game, single weapons being forgotten for inefficiency in battle, and two-handed swords completely dominating melee combat.

With that in mind, I decided to improve some aspects of weapons that didn't have much of a role during our exploration adventures. My main goal here is to make any and all combat styles a viable, fun, and rewarding option for all players. There's still a lot of work to be done, especially on unique weapons, but this seems like a great start to improving Starbound's battle system! 💭




🧨 Grenade Launcher proximity mines with extended duration, allowing for ambush strategies.
🪃 Boomerangs and chakrans with slightly increased damage, making these viable battle options*.
🪓 Axes and Hammers with increased damage and knockback, making them viable options along with swords*.
🥊 Improved fist weapons to improve damage and combat efficiency, compensating for exposure on use*.
🗡️ Daggers with increased attack speed and knockback removed to function as a viable fast attack weapon*.
✒️ Spears with increased damage to compensate for the difficulty in hitting the target with the spearhead*.
🪢 Whips with damage, attack speed, and a few other aspects improved to match other weapons*.
🛡️ Improved shields, with increased durability for larger shields, and more time for perfect defenses on smaller shields*.
🦴 Gristle Gun with increased damage and number of projectile bounces*.
🔫 Significantly increased Ray Gun damage to compensate for projectile path instability*.
⚪ Improved Magnorbs in damage, energy efficiency, and shield defense potential*.
(*By the way I changed the values, only weapons spawned after installing the mod will be affected by the changes.)
Popular Discussions View All (2)
21
Jun 8, 2022 @ 8:55pm
PINNED: Any ideas to improve the mod? Amazing, thanks!
Alpha Drako
0
Apr 21, 2022 @ 8:31pm
PINNED: Bugs and Crashes? You came to the right place!
Alpha Drako
37 Comments
Leonard Jan 28 @ 9:20am 
A mod with more planets sounds cool. I hope your mod becomes compatible with other mods like FU. ^^
Alpha Drako  [author] May 25, 2024 @ 5:06pm 
Hey Factionator! Nothing added yet, but soon I'll release a Anvil Upgrade version of Dragon Head Pistol, and after that will try to release more upgrades to unique stuff that usually are underpowered! I'm working at a universe mod, with weather, planets, and this kind of stuff, that's why I'm taking so long to release more stuff. Thank you very much for your interest and patience =)
Factionator May 25, 2024 @ 12:35pm 
Wait what got added? I saw the mod got updated today.
Alpha Drako  [author] Jul 25, 2022 @ 2:00am 
Yay, love to Brasil!!! =)
Axle Jul 24, 2022 @ 6:23am 
Love to Brasil!
Alpha Drako  [author] Jul 23, 2022 @ 8:14am 
What! Thank you very very much G54, I'm very happy to read that, I hope I be worthy that kind of praise, and in return I promise you I will always try to be better! Thanks for your comment, for real <3
Aibo8752 Jul 22, 2022 @ 9:14pm 
I haven't tested this yet but I don't care, you're such a wholesome dude. I hope you're having a great day!
Alpha Drako  [author] Jul 1, 2022 @ 11:45am 
Hello Tadpole, thank you very much. Also, no, this mod shouldn't cause any crash if you use on an existing save file or universe. I guess the single problem you can face with that is that you will probably need to find new weapons with the changes that I made, I still don't know a better way to do that changing the weapons that was already generated, sorry about that. Other than that, you can have fun and appreciate your comment! =)
♫ Tadpole ♫ Jun 30, 2022 @ 6:59pm 
This seems like a fascinating mod, good job! Will this mod crash if I use it in an existing save file/universe without generating a new one, though?
Alpha Drako  [author] Jun 10, 2022 @ 10:55pm 
Hey Ahzuul. If the other mod changes the same aspect that mine changes, the last loaded will overwrite. Other than this, I use patch files, so, even if the other mods changes aspects of the same file (using patch too), the mod will be totally compatible. So, yeah, I'm pretty sure that Alpha Battle works with other mods that changes magnorbs! =)