Oxygen Not Included

Oxygen Not Included

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Space Radiator
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Compatibility: Base Game, Spaced Out!
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1.480 MB
17 apr 2022 om 9:30
4 mei om 14:02
16 wijzigingsnotities (weergeven)

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Space Radiator

In 1 verzameling van Sgt_Imalas
Mods made by Sgt_Imalas
31 items
Omschrijving


Space Radiator

This mod adds a new utility building called “Space Radiator”, that radiates heat off into space.

Current latest Version: 2.3.1




Features
New Building: Space Radiator
  • exchanges heat with the fluid pumped through it.
  • When the radiator panels are fully exposed to space, it will constantly emit heat radiation into space.
  • Still exchanges heat with environment (gasses, liquids) when not fully exposed to space, therefore it can be used as a very potent radiant pipe / heatsink.
  • Can be folded to protect against meteor impacts.
  • Material choice affects the heat capacity & thermal conductivity of the building
  • THE SCIENCE™ (Calculates the amount of energy radiated based on the Stefan–Boltzmann constant and and associated calculations, aka: higher temperature => higher cooling rate)
  • When it breaks, it will close to prevent fully destructing the radiator, however it needs to be repaired to work again.

DLC Features
  • adds a interior exclusive radiator that has to be placed attached to a side wall.

Requirements
  • Locked behind the research “Liquid Tuning”.
  • Requires 800 refined metal.
  • Material choice affects radiation rate and heat exchange rate with fluid pumped through.
  • does not require power
  • fully rotatable
  • can be folded by disabling the building either manually or via automation wire. (Disabling won’t stop fluids from getting pumped through.)
  • due to limitations set by the way the game loads, the radiator will refold itself on loading a save, during this time it’s vulnerable.




Localisations
  • English
  • French (provided by Pholith)
  • Chinese (provided by Chinchou)

Credits
Thanks again to the Oni Modding Discord who again helped me with debugging, feature implementation and brainstorming. Much thanks to Sky for letting me use her radiator code -> skys github[github.com].

Bug Reports
Please post bug reports and issues on my GitHub[github.com]. In case of a crash, please add the log.




If you like the mods I made? You can leave me a donation here[ko-fi.com] :D.
Populaire discussies Alles weergeven (2)
2
15 mei 2022 om 9:15
yep not working
Minkin48
0
17 jul 2023 om 22:00
Random
Raikin
102 opmerkingen
claustro 4 mei om 14:59 
Thanks for the elaborate explanation! I'll be patient then. :)
Sgt_Imalas  [auteur] 4 mei om 14:30 
so that would need a new type of building that is built from refined metal for the pipe heat transfer and a specifically selected radiator material with a high emissivity.
and that takes a lot of time for making concepts and developing, something that is currently in short supply for me (that "in a few days" was written before I was fully aware of the scope)

additionally, that little time I have for modding is split between multiple larger projects already, namely porting the Duplicity dupe editor into the game in DSS, finishing Oni Retro Edition and the always looming space stations that still need hundreds of hours until completion
Sgt_Imalas  [auteur] 4 mei om 14:30 
the thing about it is - its not realistic.
then I made this mod 2 years ago, I simply copied the "refined metals" recipe cost from skyrunners old (and disfunctional) radiator mod.
since then, it also used a flat (and pretty high) emissivity value for each built radiator, no dependent on the material
turns out - emissivity of metalls is fairly bad overall, with ceramics being much better, so simply turning on relistic emissivity values would severely nerf existing radiators.
claustro 4 mei om 14:12 
@Sgt_Imalas: May I ask what's physically off with the current simulation of the radiators' emissivity? I've been burning for that announced update which is meant to correct it. :)
Sgt_Imalas  [auteur] 4 mei om 14:04 
v2.3.1:
- added chinese localisation by Chinchou
- fixed a crash issue with the temperature transfer
Synessus 24 apr om 10:05 
oh, so that was it.

Anyways, Big Thanks for the mod !
And big thanks for carrying too !
Sgt_Imalas  [auteur] 18 apr om 15:50 
there will also be another update for this mod in a few days that properly implements emissivity
Sgt_Imalas  [auteur] 18 apr om 15:49 
rocketry expanded. currently in alpha
ℜ | DDRMANIAC007 18 apr om 15:44 
...Space stations?
Sgt_Imalas  [auteur] 18 apr om 15:01 
v2.3.0:
- fixed a bug that led to a massive amount of unintentional heat deletion when using low shc materials
- added config option to revert to the old function for ^ for build compatibility
- added config option for radiation multiplier: this can be used to artifically increase/decrease the heat radiation efficiency
- radiators can now function at reduced efficiency if they are only partially exposed to space
- normal radiators can now be placed inside space stations from RE