Oxygen Not Included

Oxygen Not Included

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Space Radiator
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Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
1.480 MB
Apr 17, 2022 @ 9:30am
May 4 @ 2:02pm
16 Change Notes ( view )

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Space Radiator

In 1 collection by Sgt_Imalas
Mods made by Sgt_Imalas
31 items
Description


Space Radiator

This mod adds a new utility building called “Space Radiator”, that radiates heat off into space.

Current latest Version: 2.3.1




Features
New Building: Space Radiator
  • exchanges heat with the fluid pumped through it.
  • When the radiator panels are fully exposed to space, it will constantly emit heat radiation into space.
  • Still exchanges heat with environment (gasses, liquids) when not fully exposed to space, therefore it can be used as a very potent radiant pipe / heatsink.
  • Can be folded to protect against meteor impacts.
  • Material choice affects the heat capacity & thermal conductivity of the building
  • THE SCIENCE™ (Calculates the amount of energy radiated based on the Stefan–Boltzmann constant and and associated calculations, aka: higher temperature => higher cooling rate)
  • When it breaks, it will close to prevent fully destructing the radiator, however it needs to be repaired to work again.

DLC Features
  • adds a interior exclusive radiator that has to be placed attached to a side wall.

Requirements
  • Locked behind the research “Liquid Tuning”.
  • Requires 800 refined metal.
  • Material choice affects radiation rate and heat exchange rate with fluid pumped through.
  • does not require power
  • fully rotatable
  • can be folded by disabling the building either manually or via automation wire. (Disabling won’t stop fluids from getting pumped through.)
  • due to limitations set by the way the game loads, the radiator will refold itself on loading a save, during this time it’s vulnerable.




Localisations
  • English
  • French (provided by Pholith)
  • Chinese (provided by Chinchou)

Credits
Thanks again to the Oni Modding Discord who again helped me with debugging, feature implementation and brainstorming. Much thanks to Sky for letting me use her radiator code -> skys github[github.com].

Bug Reports
Please post bug reports and issues on my GitHub[github.com]. In case of a crash, please add the log.




If you like the mods I made? You can leave me a donation here[ko-fi.com] :D.
Popular Discussions View All (2)
2
May 15, 2022 @ 9:15am
yep not working
Minkin48
0
Jul 17, 2023 @ 10:00pm
Random
Raikin
102 Comments
claustro May 4 @ 2:59pm 
Thanks for the elaborate explanation! I'll be patient then. :)
Sgt_Imalas  [author] May 4 @ 2:30pm 
so that would need a new type of building that is built from refined metal for the pipe heat transfer and a specifically selected radiator material with a high emissivity.
and that takes a lot of time for making concepts and developing, something that is currently in short supply for me (that "in a few days" was written before I was fully aware of the scope)

additionally, that little time I have for modding is split between multiple larger projects already, namely porting the Duplicity dupe editor into the game in DSS, finishing Oni Retro Edition and the always looming space stations that still need hundreds of hours until completion
Sgt_Imalas  [author] May 4 @ 2:30pm 
the thing about it is - its not realistic.
then I made this mod 2 years ago, I simply copied the "refined metals" recipe cost from skyrunners old (and disfunctional) radiator mod.
since then, it also used a flat (and pretty high) emissivity value for each built radiator, no dependent on the material
turns out - emissivity of metalls is fairly bad overall, with ceramics being much better, so simply turning on relistic emissivity values would severely nerf existing radiators.
claustro May 4 @ 2:12pm 
@Sgt_Imalas: May I ask what's physically off with the current simulation of the radiators' emissivity? I've been burning for that announced update which is meant to correct it. :)
Sgt_Imalas  [author] May 4 @ 2:04pm 
v2.3.1:
- added chinese localisation by Chinchou
- fixed a crash issue with the temperature transfer
Synessus Apr 24 @ 10:05am 
oh, so that was it.

Anyways, Big Thanks for the mod !
And big thanks for carrying too !
Sgt_Imalas  [author] Apr 18 @ 3:50pm 
there will also be another update for this mod in a few days that properly implements emissivity
Sgt_Imalas  [author] Apr 18 @ 3:49pm 
rocketry expanded. currently in alpha
ℜ | DDRMANIAC007 Apr 18 @ 3:44pm 
...Space stations?
Sgt_Imalas  [author] Apr 18 @ 3:01pm 
v2.3.0:
- fixed a bug that led to a massive amount of unintentional heat deletion when using low shc materials
- added config option to revert to the old function for ^ for build compatibility
- added config option for radiation multiplier: this can be used to artifically increase/decrease the heat radiation efficiency
- radiators can now function at reduced efficiency if they are only partially exposed to space
- normal radiators can now be placed inside space stations from RE