Total War: WARHAMMER III

Total War: WARHAMMER III

42 ratings
More Differentiated Casters
2
2
   
Award
Favorite
Favorited
Unfavorite
overhaul
Tags: mod
File Size
Posted
Updated
963.357 KB
Apr 13, 2022 @ 1:38am
Dec 1, 2024 @ 2:14am
11 Change Notes ( view )

Subscribe to download
More Differentiated Casters

Description
Version 4.0 01.12.2024 Fixed Everything that was broken and added SOC and TOD Characters
Hello Everyone :)

Disclaimer: This mod deactivates the mastery of the winds of magic ability. (The one with the multiple casters in one Army)

This mod is for everyone that wants their Lords to be stronger casters than their Heroes.
This mod uses the spell-intensity system from the game to create 4 different tiers in which all casters were put in.

What is spell intensity you might ask? Its a value per caster within the game that can go up to 200%. Spell intensity then increases the damage aswell as buffs/debuffs from all spells the caster uses.

Now to the tiers:

Tier 1 is for Heroes (Exceptions later)
It consists of a reworked Arcane Conduit (Which goes now up to 3 skill points). Fully maxed out this tier reaches 115% spell intensity

Tier 2 is for generic Lords (Without Greater Deamon Lords and Deamon princes)
It adds the Channeler of the winds ability which increases the spell intensity by 15%. So this tier maxes out at 130%

Tier 3 is for Legendary Lords aswell as Some Lords that are meant to be strong casters like Slanns or greater Deamons/Deamon Princes:
It replaces Arcane Conduit with Greater Arcane Conduit which maxes out at +35% Spell intensity. With the Ability from before this tier maxes out at 150% spell intensity.

Tier 4 is for Kairos,Exalted LoC, Cathay LL, Teclis, Mazdamundi, Kroak and Morathi (If you have more suggestions for this tier, write a comment below :) )
It improves the Channeler of the Winds Ability. (With up to 2 Skillpoints). This tier maxes out at 175%

As already visible Cathay and Tzeentch get a boost in their magic powers. CA gave those two Factions the ability for more Spell intensity before so i ranked all their Casters 1 Rank Higher: Cathay and Tzeentch Heroes tier 2, their lords tier 3 and the LL (together with the exalted LoC) at tier 4.

Ogres got their ingredients abilities changed for arcane conduit to bring them in line with all other factions.

4.0 Changes: Made mod working again after it didnt for over a year (sorry), Changed Ogres abilities to arcane conduit, added the new dlc characters.
43 Comments
Hopit Jan 24 @ 4:38am 
"Lord of the Winds" skill doesn't give the spell power trait (tier 4). Others work as intended
Yoshi Dec 18, 2024 @ 4:54pm 
Does this work with wondrous wizards?
Tragopan  [author] Dec 1, 2024 @ 2:20am 
Please write if i forgot anyone or if you would change a tier. I agree on the slanns. gonna change em later
Tragopan  [author] Dec 1, 2024 @ 2:19am 
Mod updated. Works again
Nerus Jun 5, 2024 @ 4:53am 
Pls Update this mod is one of my all time favored! It'd be a shame if it would die
Tanngjoestr May 18, 2024 @ 8:22am 
I disagree with the placement of regular slann. They are as capable as Exalted Lord of Change. Adohi Tehga would fal into T3 here which seems weird. Slann in lore are absurdly powerful moving mountain ranges in half slumber and lifting continents in death.
Nerus May 18, 2024 @ 8:20am 
Will this mod be updated? The arcane conduit works still fine but there is no Cahnneler of the winds
aqa Oct 6, 2023 @ 2:10pm 
The mods now needs a "character_skill_node_set_items_tables" table to add the new skills to characters.
Tragopan  [author] Aug 20, 2023 @ 11:45pm 
@MarQuis Cheshire, yes Mastery of The Elemental Winds gets disabled with this mod for balance reasons. To compensate, Tzeentch and Cathay casters are generally in higher tiers.

@北内雪崩型 Okay ill look at the Ogre ability with the next update to this mod when i need to add the new SoC caracters

@NewEden She isnt on Kairos level in my understanding though thats why i put here in tier 3. Tier 3 Lore of Life is already insane strong.
MarQuis Cheshire Jun 20, 2023 @ 4:41am 
Is it correct that Mastery of Elemental Winds does not work when this mode is on? I just checked it on Zhao Ming. When the mod is on, neither he nor a mage in his army takes advantage of the Mastery of Elemental Winds