RimWorld

RimWorld

364 ratings
Item Teleporter
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
4.397 MB
Apr 11, 2022 @ 7:50am
Apr 20 @ 10:56am
14 Change Notes ( view )

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Item Teleporter

In 1 collection by Scorpio
Scorpio's mods
20 items
Description
NOTICE IN 1.4 YOU DO NOT NEED TO HAVE DEEP STORAGE

08/10/2023 Update
-Hauling interception should be safe to enable now
-Bug fixes

Special thanks to immortalObject


Tired of Hauling items to craft or cook? base planing went wrong and stockpiles are far away? Salvation has arrived.

With this Space Age Item Teleporter you never have to worry about silly things such has storage planing or hyper mega uber optimised workshop routes .


Instructions of use:

1-Research the requirements ( Micro Electronics because dedicated research for items is dumb )and Built it
2-Place it 10 tiles around bench or production spot
3-Setup items you want teleport or be lazy and set it to low and allow everything
4-Craft ,Cook, whatever i am not your mom.

Faq:
-CE?
You disappoint me son.
-Any issues?
Occasionally pawns will ignore storage prioritues and place things on the item teleporter you can eject them and disable storage settings for it and then re-enable them , this is vanilla behaviour and hopefully a solution one day be found.
In the meantime use this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2497907804

Credits: Scorpio , Taranchunk for the coding , Argon for the Art and Van for the Preview


any issues with last update here is the old version: https://drive.google.com/file/d/1y9wJNnss8ZjVd85AoPZRoTsL-Y7fP45h/view?usp=sharing


Like my ideas ? you can buy me a coffe :D

[ko-fi.com]
Popular Discussions View All (2)
1
Apr 29 @ 10:34am
Error with all workbenches
BlackFranky
1
Apr 9, 2023 @ 12:08pm
A rough bug report on hauling between different priority storage areas
jerry74536
191 Comments
Tal'Raziid May 3 @ 10:50pm 
https://gist.github.com/HugsLibRecordKeeper/5ba55d77911df287bc89e1a84c2df3d0
Kept teleporter way more than 10 cells away, still happening so i've grabbed another log for you. Hope it helps!
Scorpio  [author] May 2 @ 1:00am 
Will investigate please keep the teleporter 10 cells away from mines
Tal'Raziid May 1 @ 11:04am 
This causes my Mines from Mines 2.0 to not produce anything when they complete a bill. Just having the Item Teleporter built causes this as far as i can reproduce https://gist.github.com/HugsLibRecordKeeper/49e3a7d9bcb6dd37b6c71c747e8bb6b6
Kiichigo Usagi Apr 29 @ 12:52pm 
@Inquisition Time! might also be able to user other storages then, because you'll be able to use the materials if needed then. if stuff is in a teleporter, it cant be teleported to another teleporter for bills.
Inquisition Time! Apr 29 @ 11:59am 
@Kiichiro Usagi I might have Diogenes Sindrome lol.
Kiichigo Usagi Apr 29 @ 10:05am 
@Inquisition Time! what do you mean by deep or holding version? over 100 slots? because they already can store a lot.
Inquisition Time! Apr 29 @ 9:36am 
I guess making a deep version or holding version would be impossible?
Tal'Raziid Apr 20 @ 12:25pm 
Thanks!
Scorpio  [author] Apr 20 @ 10:56am 
fixed
Scorpio  [author] Apr 20 @ 10:45am 
workshop tripping balls not approving will try reupload