Kenshi

Kenshi

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Blueprint Research
   
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10. dub. 2022 v 22.28
20. lis. 2023 v 20.59
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Blueprint Research

Popis
Research blueprints instead of having to find them!

This is a Quality of Life mod created to circumvent having to find all the blueprints in the world of Kenshi and purchasing them just to be able to craft that weapon or armour type.

Changes
  • Added Armour and Weapons categories to the Tech Tree for ease of access to the new Trees.

  • Choose Which Armours and Weapons you wish to Research to prevent Crafting Clogging.

  • Modified some of the prerequisite research costs since it is no longer repeated tiers.
    (This change was because of v.2 of this mod, that gave you everything upon researching multiple times, whereas now you can choose what sets you want.)

  • Faction Armours require you to research every other Smithing prerequisite (Leather, Plate, Simple, Hats) to their max, before you are able to research it.

  • Each weapon type can now be researched instead of having to buy and find them in the world.
    (You still have to reach the Tech Level and Prerequisites for some, so if they aren't there, try teching up.)

    None of the blueprints have been replaced by the research, and can still be found and bought in the world, this only adds another option to the mix.

  • The Knowledged Wanderer game start, starts you off with all weapon and armour types already unlocked, and is otherwise untouched and is played the same as the normal Wanderer game start.

Notes
This is my first time making a Kenshi mod, there may be bugs, issues, and errors that arise. If this happens please leave a comment and let me know what happened so that I can fix it right away! If you think I am missing any Clothing, or Armour pieces please also let me know and I will try to add them to the list!
Počet komentářů: 15
Hinnifreaks 22. lis. 2023 v 11.21 
thank you :D:steamthumbsup:
Pienapple  [autor] 20. lis. 2023 v 20.11 
@Hinnifreaks after taking a look through my files, I think I completely missed it when I was making version 2.0 of this mod, if you give me an hour-ish I can throw out an update with all of them added in!
Hinnifreaks 19. lis. 2023 v 12.23 
Hey i dont seem to find the Ranger/Any crossbows to research? am i just not meeting prerequisites?
Pienapple  [autor] 1. čvn. 2023 v 20.18 
@Paddy Power No this does not work for modded Blueprints. I would have to make separate mods for those mods' blueprints.
Paddy Power 1. čvn. 2023 v 5.19 
Does this work for mod blueprints too or just base game ones?
Pienapple  [autor] 19. kvě. 2023 v 11.38 
@Nikola Tesla The mod itself doesn't change any majour parts of the game and is only adding research trees, you should be able to remove/add this mod at any point without anything breaking.
Knu-Kni 19. kvě. 2023 v 11.29 
does this need an import to start working or is fine to place it in and starts on the spot?
Pienapple  [autor] 27. pro. 2022 v 9.18 
On the contrary, this mod allows you to research the blueprints at your home base, instead of having to go out and find them / buy them. Of course those options are still on the table, this is only another way to obtain them.
霓虹“混蛋”蘭博 27. pro. 2022 v 1.00 
Если я правильно понял, то этот мод позволяет покупать чертежи?
Ike Kawon 4. říj. 2022 v 15.42 
Absolutely love it