Total War: WARHAMMER III

Total War: WARHAMMER III

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+400% More Ammunitions for Ranged and Artillery units (Player Only) - CAMPAIGN ONLY
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overhaul
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6. apr. 2022 kl. 6:18
26. mar. kl. 11:20
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+400% More Ammunitions for Ranged and Artillery units (Player Only) - CAMPAIGN ONLY

I 1 samling af Slavyk
Slavyk's mods for TWIII
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~ CAMPAIGN ONLY ~

+400% More Ammunitions for Ranged and Artillery units (Player Only)

Please show your support if you like it :)


Hi everyone,
This mod will give your beloved troop 400% more ammunitions to unleash their fury. This will apply to all your ranged and artillery units.
WARNING: this mod will work in campaign mod only (no custom battles)

Slavyk
42 kommentarer
sgt111 4. apr. kl. 17:51 
Thank you for updating
Torgo 26. mar. kl. 15:31 
thanks for the update
Slavyk  [ophavsmand] 26. mar. kl. 11:24 
UPDATED and fixed for patch 6.1.
The mod should still be retrocompatible if you have rollbacked the game to still use SFO for example.
来呀打我呀 26. mar. kl. 9:43 
update please
me:> 25. mar. kl. 15:00 
not working with the new update 6.1
Vékell the Shape-Shifting 18. mar. kl. 3:43 
Brilliant, thank you, I'll try to do something similar)
Slavyk  [ophavsmand] 17. mar. kl. 18:29 
From memory, I tried to look for buffing values given by some technologies that are in the tech table and tried to use them in the campaign_difficulty_handicap.
And it was surprisingly working :)
Vékell the Shape-Shifting 17. mar. kl. 12:18 
Looking through your mod in the table, and similar mods (Uber Agents), I can't figure out how to do something similar. If I just open the table (db/campaign_difficulty_handicap_effects_tables) there are no values ​​there that you have. Apparently, you wrote it yourself?
Slavyk  [ophavsmand] 18. jan. kl. 2:38 
UPDATED to patch 6.0
Chang 19. dec. 2024 kl. 9:48 
Mod still works