Total War: WARHAMMER III

Total War: WARHAMMER III

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Greater Kislev
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overhaul
Tags: mod
File Size
Posted
Updated
39.431 MB
Apr 5, 2022 @ 9:11am
May 10, 2023 @ 1:31am
10 Change Notes ( view )

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Greater Kislev

Description
Welcome to Greater Kislev


Greater Kislev is a mod that enhances your campaign experience both for you and the AI.
Expect new units, brand new effects, traits, balance fixes, fully reworked tech tree with the addition of The Ortohodoxy tech tree and much more small details for Kislev.
This mod aims to rebalance the vanilla while not to make it overpowered and replacing boring effects and units with a brand new meaningful ones.


New Units

Yepiskop Battalion
Ice Guard (Ice Throwers)
Acolytes of Ursun (Flaming Throwing Axe)
Gryphon Legion (Great Axe)
Kossars (Spears)
Kossars (Sabre&Shield)
Armoured Kossars (Spears)
Armoured Kossars (Sabre&Shield)
Salvagers

Tech Tree Overhaul
Complete overhaul to the tech tree. It offers different playstyles rather than boring vanilla tree. Added many brand new effects and updated numbers almost in every category. Added "The Orthodoxy" tree for more late game stuff and also Boris now has an option to choose this new tree without any city requirement.


Translations
Turkish by Anıl
Russian



Special Thanks
Firstly huge thanks to the modding den for amazing community

DeadBaron (Check out his Workshop , greatly helped me for making custom units and let me integrated for some of his Kislev units. Also I could say he is my teacher)
AlbericDeBordeux for Kostaltyn art ( DeviantArt [www.deviantart.com])
JD.Matics (Day1 Supporter and helped me in everyway, check out his Youtube cinematic channel for Total War)
Not so Skelly Bones (Cool Battle Pics)
Popular Discussions View All (1)
4
Mar 11, 2023 @ 4:11am
Feedback&Bugs
NoMatterWha
190 Comments
Le Canarchiste May 4 @ 12:05am 
Mod is crashing.
Big Sneeze May 3 @ 9:42pm 
I am on the patch before 5.0 with Patchammer and the Salvager seem to be working correctly.
sigmars_disciple Mar 9 @ 6:27pm 
Here again a link to IDon'tSpeakRussian's fix (made for 4.1):
https://steamcommunity.com/sharedfiles/filedetails/?id=3087885185

It still works with 4.2 from what I can tell; I recommend using the free WH3MM's new feature to exclude certain units for your campaign (starting with Salvagers). Click the small "settings" icon on the right side in the same row as the mod in the mod manager. Once you deactivated & confirmed w/ "X" to close, the settings icon turns blue to indicate user changes.

In general, this comes in super handy whenever after a CA update, unit mods 90% work to turn off the other 10% (e.g. with 4.2 any unit using rampage which hasn't been updated for 4.2)! <3
iDon'tSpeakRussian! Feb 13 @ 10:19am 
Its few comments back
iDon'tSpeakRussian! Feb 13 @ 10:19am 
I made a patch to fix most of crashing, there is still some crashing due to UI needing update but its more-less playable
MandarynMops Feb 13 @ 6:58am 
crashuje moda cały czas
McGra†ha™ Jan 24 @ 2:07am 
Seems to cause an instant crash on the new update; but I see just now there is a separate mod with a patch :)
nikolay.sherstnev Jan 21 @ 4:12am 
Will be updated?
redhood52 Dec 9, 2023 @ 3:20am 
with the resounding success of your Greater Kislev mod, we hope to see Greater Cathay mods soon, and maybe even a Greater Vampires mod.
ethan7757s Dec 6, 2023 @ 1:31pm 
lmao