Total War: WARHAMMER III

Total War: WARHAMMER III

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Yukino's Ogre Garrison mod
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File Size
Posted
Updated
872.213 KB
Apr 5, 2022 @ 8:33am
Apr 5 @ 11:18am
9 Change Notes ( view )

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Yukino's Ogre Garrison mod

Description
2025/04/06:
hello everyone (๑╹◡╹)ノ”I'm the author (Yukino) and I'm redoing Ogre's Garrison mod, welcome to re-subscribe and use it!"

My mod is only compatible with the original game and does not support SFO!


First of all, this mod is the first part, let me briefly describe what is included:

The first group: The infrastructure is composed of (town garrison)+(city defense building)!

Group 2: The second structure is composed of (trade resources)+(infrastructure)!

Group 3: The final structure is made up of (some landmarks)!


Secondly, the effect of urban defense construction:
> Please check <
City defense: Small city defense
1:
When control power is higher than 0:
Provincial army maintenance: -10%

When heroic units exist in the province:
Battle Mode: Our people in the area
Gain (Hangman) passive skill: Kill below 20% of health


2:
When control power is higher than 0:
Maintenance of the provincial army: -20%

When heroic units exist in the province:
Battle Mode: Our characters in their province
Gain (Hangman) passive skill: Kill below 20% of health

Control above 50:
Provincial troops gain Celestial Intervention active ability: From the Sky (good against infantry and cavalry)


City defense: large-scale city defense
3:
When control power is higher than 0:
Maintenance of the provincial army: -30%

When heroic units exist in the province:
Battle Mode: Our troops in your province
Gain (Hangman) passive skill: Kill below 20% of health

Control above 50:
Provincial troops gain Celestial Intervention active ability: From the Sky (good against infantry and cavalry)

When control is equal to 100:
Army Skill: Use of Celestial Intervention +1
(Faction range all our troops)


Torch: Patrol Building Effects:
1: (Construction cost 0, construction time 1 round; 300 maintenance fee per round)
When urban income is above 500:
Strategic Map View: +50% of your town
(Location)

Provision of troops: (Foreign aid 6)
2 cth inf jade warriors_1
2 cth inf jade warrior crossbowmen_1
2 cth cav jade lancers


2: (Construction cost 0, construction time 2 rounds; Each round needs to pay 600 maintenance fee)
When urban income is above 500:
Strategic Map View: Your town +100%
(Location)

When the urban income is above 1000:
Unit Immunity Loss: All units you and your Allies (including town garrisons)
(Our troops in the area)

Provision of troops: (Foreign aid 6)
2 cth inf dragon guard
2 cth inf dragon guard crossbowmen
2 cth cav jade longma riders


3: (Construction cost 0, construction time 3 rounds; 1200 maintenance fee per round)
When urban income is above 500:
Strategic Map View: Your town +100%
(Province)

When the urban income is above 1000:
Unit Immunity Loss: All units you and your Allies (including town garrisons)
(Our troops in their province)

When the round ends and the Treasury balance is above 5000:
Add defenses to the town (the battle will be a town battle without walls)
(Location)

Provision of troops: (Elite)
2 cth inf dragon guard (Elite Unit)
2 cth inf dragon guard crossbowmen (Elite)
2 cth cav jade longma riders (Elite)



The following content simplifies the garrison for easy access, more content please view the picture or subscribe to the mod after entering the game to check the detailed garrison table!
Large towns:
(Stew Kitchen)Lv1:
1 Ogre troll
2 ♥♥♥♥♥. - Spearman
2 Ogre Bull Warriors
2 A coward is not a slinger
1 Sabredon hunting group


(Daweishen)Lv2:
1 Ogre troll
2 Pigs don't pull riders
2 Ogre Bull Warrior - Iron Fist Set
2 A coward does not hold a catcher
2 Toothless Beast Cavalry - Iron Fist Set
1 Sabredon hunting group


(Crucible Town)Lv3:
1 Ogre tyrant
1 The man eater of Golphag
2 Man Eater - Iron Fist
2 Ogre - Iron Stomach
2 Man Eater - Cannibal hand gun
2 Crusader Knight - Iron Fist Sleeve
1 Predator
1 crack iron copper gun


Capital garrison sequence
Lv1: (6)
1 butcher - Death line
1 Ogre - Iron Stomach
1 Ogre Bull Warrior - Iron Fist Set
1 Crush Rider - Iron Fist Sleeve
1 Predator
1 ♥♥♥♥♥ - Catapult

Lv2: (6)
1 Slaughter Master - Death Department
1 The man eater of Golphag
1 Man Eater - Iron Fist
1 Crusader Knight - Heavy weapon
1 Ogre - Giant
1 crack iron copper gun


Small garrison sequence
Lv1: (6)
1 butcher - Heaven Department
1 Ogre - Iron Stomach
1 Ogre Bull Warrior - Iron Fist Set
1 Crush Rider - Iron Fist Sleeve
1 Predator
1 ♥♥♥♥♥ - Catapult

Lv2: (6)
1 Slaughter Master - Heaven Department
1 The man eater of Golphag
1 Man Eater - Iron Fist
1 Crusader Knight - Heavy weapon
1 Ogre - Giant
1 crack iron copper gun



Due to space limited other content please subscribe to this mod to view after entering the game, if you can see the uploaded picture can view the picture content!
Do not urge updates to this mod! If the game version is updated, please check whether it can be used... If not available, please @author.
8 Comments
ωうさぎωニャω  [author] Apr 5 @ 11:20am 
(Chinese)
此mod已经更新了!
请大家重新订阅此mod,确保您自动下载的版本与最新版本一致!
如果您打算多人模式下使用mod,请一定让您和您的朋友使用作者更新后的版本!


(English)
This mod has been updated!
Please re-subscribe to this mod and make sure that the version you automatically download is the same as the latest version!
If you plan to use the mod in multiplayer mode, be sure to let you and your friends use the updated version by the author!
bad May 17, 2023 @ 11:23am 
食人魔为数不多的mod
ωうさぎωニャω  [author] May 8, 2022 @ 4:57am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2805428075
(Chinese)
驻军mod已经和建筑效果mod分拆开了

(English)
Garrison mod has been split from building effects mod
ωうさぎωニャω  [author] Apr 10, 2022 @ 6:42am 
@星海的距离
不过谢谢你的提醒奥
我正好打算把这个效果的范围改成行省范围呢!
星海的距离 Apr 10, 2022 @ 6:15am 
辛苦 思路不错
ωうさぎωニャω  [author] Apr 10, 2022 @ 3:35am 
@星海的距离
已经更新:D
ωうさぎωニャω  [author] Apr 10, 2022 @ 3:27am 
@星海的距离
谢谢!我这就改!
星海的距离 Apr 10, 2022 @ 1:16am 
反馈个BUG 资源的加成貌似反了 现在是增加兵种的招募回合,我两个资源后丧牙兽4回合招募了