Total War: WARHAMMER III

Total War: WARHAMMER III

100 ratings
Start with belakor as Daniel [Might not work]
   
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Tags: mod
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23.419 KB
Apr 5, 2022 @ 8:26am
Apr 5, 2022 @ 12:51pm
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Start with belakor as Daniel [Might not work]

Description
You gain belakor at start. I recommend banishing belakor at the end of the campaign so you wont have two of them.
50 Comments
Boshty Apr 30, 2023 @ 5:48am 
Not this mod, but your description reminded me. I had a mod a month or 2 back where it gave a belakor lookin (or daniel lookin i cant remember) unit as a hero. but it bugged out and had a duplicate skilltree that was identical to one of the others. which also bugged out and made a copy of the unit model. so i had this unit with 2 bekakor/daniel models(i forgot which was which) with double the stats and health each and it just chewed up 3 stacks on its own as this broken god lol. i disbanded everything else and used it to solo the map. fun times :P
Durin's Greatest Smith Mar 1, 2023 @ 5:28pm 
Will this ever be updated for immortal empires, you can look at dansmech's mod
ChapterMasterMal Aug 16, 2022 @ 1:50am 
Can you get him in any other faction but deamons of chaos?
Seiras Aug 3, 2022 @ 10:54pm 
Be'lakor is helping me stop himself from achieving godhood! Sounds like something Tzeentch would love.
NorscanWarlord Aug 1, 2022 @ 6:58am 
Works for singleplayer but not coop.
NoneField Jul 28, 2022 @ 4:39pm 
Its still working atm. Thanks for the mod! <3
Nex Jul 20, 2022 @ 4:40am 
Its still working perfectly fine. And thx btw for this mod.
Xenon  [author] Jul 14, 2022 @ 12:35pm 
way too much work
Homicidalnutloaf Jul 14, 2022 @ 12:11pm 
can you make the option for him to either be a lord or a hero upon recruiting?
Xenon  [author] Jul 14, 2022 @ 8:23am 
It should still work, if it isnt then i sadly have to postpone updating to immortal empires launch.