토탈워: 워해머 3

토탈워: 워해머 3

956 평점
Less buff and effect VFX 3
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즐겨찾기 해제
graphical
태그: mod
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업데이트일
2.461 MB
2022년 4월 5일 오전 8시 09분
2025년 4월 15일 오전 6시 21분
업데이트 노트 99개 (보기)

다운로드 위해 구독하기
Less buff and effect VFX 3

Ourg님의 1 모음집
TWW 3 mod
아이템 12개
설명
What this mod do :

This is the sequel from my TWW2 mod : https://steamcommunity.com/sharedfiles/filedetails/?id=1567055147, so it does the same thing.

The purpose of this mod is to lessen the number of graphical effects vfx on screen and only keep the essential.

This is what you want if you want immersive replay or making RP video on battle with K mode.

The list of what the mod is doing :

- Remove vfx on aura buff/debuff, to prevent spam when units go in/out of aura range

- Rework complety the spell and ability targetting as I wanted to be the most immersive possible, about the big circle and the central rune (like the green rotating triangle) on any spell and ability.
You will only see them when targeting a spell, they are hidden during incantation et effect unless they have a specific
VFX
So no more lord running with a rune around him or big circle staying in the middle of the battlefield for ages

- Improve some VFX to remove annoying circles on some passives/abilities

- And some minor tweaks


Performance :

You could espect little performance gain on battle


Compatibility :

You can expect some issues with mods that modify spell/abilities. But I've renamed the files to be in the lowest priority to improve compatibility. So you can use it with big mods but VFX rework could not trigger in some cases.


additional informations :

If you see any bug or mistake post a comment
This mod is purely graphical, no gameplay change

Be aware that It will be more difficult to dodge spell from AI, but the game is already easy, so it's not a problem in my opinion

You can also look at my other mods : https://steamcommunity.com/id/Ourg/myworkshopfiles/?appid=1142710
댓글 310
Ourg  [작성자] 2025년 4월 15일 오전 6시 37분 
update : warrior priest and arch lector will use the animation for all prayer (not only soulfire). I've also reduce the size of the VFW which is way too big
I've also ended up removing all generic circle during casting
Ruinous 2025년 4월 5일 오후 3시 11분 
@Ourg Sir, I am in your debt. This awful effect was making me consider not using spiders anymore just to avoid it. Thank you so much. I will continue preaching your great mod to all who will listen.
Ourg  [작성자] 2025년 4월 5일 오후 2시 08분 
@Ruinous I've update with removing the slow death contact effect on units
Ourg  [작성자] 2025년 4월 5일 오전 2시 06분 
will check that
Ruinous 2025년 4월 4일 오후 6시 47분 
Fantastic mod. Any chance of removing the 'Slow Death' (contact effect) vfx from Ostankya's spiders'? Covers pretty much the entire battlefield and makes it impossible to see anything.
Dizzy Ioeuy 2025년 3월 29일 오후 3시 10분 
Yes, ty for update, kang!
Vékell the Shape-Shifting 2025년 3월 28일 오전 10시 23분 
Thank you for a good mod.
Ourg  [작성자] 2025년 3월 27일 오전 7시 20분 
update : i've added the small changes in the 6.1 and fixed the pit of shade bug
Ourg  [작성자] 2025년 3월 25일 오후 1시 27분 
mod is working, will check later for the small adjustment of the patch on spell/abilities
Lycia Pintella 2025년 3월 1일 오전 1시 32분 
Looks like this mod's definition of Pit of Shades (non overcast) won't let you target the ground. =(