Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Phantagonist's Hybrid Rice and Biofuel
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12.335 MB
Apr 4, 2022 @ 7:55pm
Sep 15, 2024 @ 5:12am
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Phantagonist's Hybrid Rice and Biofuel

Description
This mod adds hybrid rice (and wheat and maize) and a new source of renewable power, biofuel, to the game.

Hybrid Crops

After researching the Synthetic Materials technology, the Hybrid Crops Research project can be performed in any city with a Research Lab. This late-game project costs an enormous amount of Production, but provides a number of powerful effects upon completion:

  • Unlocks the Builder ability to construct Hybrid Rice Farms, Hybrid Wheat Farms and Hybrid Maize Farms in all land terrains (including desert, tundra and snow). These farms automatically create the resources on spot.
  • All Farms and Terrace Farms receive +3 Food, +2 Production and +1 Science.
  • Grants 6 free Builders.
  • To commemorate the agronomists' dedication to curb famine in the world, this project also grants 2 Diplomatic Victory points.

Biofuel Plants
This mod also adds a new renewable power improvement, the Biofuel Plant, to provide an alternative use for Food in late game.

Biofuel Plants do not provide a fixed amount of power. Instead, they collect 1 Food from adjacent Farms, Plantations and Terrace Farms, and convert it to Production, Gold and Power. One per city. Tiles with Biofuel Plants cannot be swapped.

Great Person

This mod adds the following new Great People to the game.

  • Yuan Longping(Atomic Era Great Scientist): +100% Production towards Hybrid Crops Research project. After completing Hybrid Rice Research project, Farms and Terrace Farms receive additional +1 Production and +2 Science.

This mod requires Gathering Storm, Rise and Fall and Maya & Gran Colombia Pack.

Supports English, Simplified Chinese, Traditional Chinese and Japanese.
UPDATE: Now supports German with H.Humpel's German translations for Civilization VI mods.
UPDATE: Now supports Korean thanks to RapidGG.

Notes
  • Biofuel Plants add additional Gold and Power from Reyna's Renewable Subsidizer promotion. I do not change the text for Reyna's promotion description as people may be using other mods that modify Governors.
  • The effects of Biosphere seems to be hard-coded. I haven't found an effective way to make it effective with Biofuel Plants.
  • I am practising my Japanese, and there may be grammatical mistakes. Please inform me if you find one.
  • This is a Civilization VI mod about hybrid crops and biofuel, and it has nothing to do with historical famines, origins of crop domestication and political stances. Comments unrelated to gaming issue, hybrid crops, biofuel nor contributors to agricultural revolution may be removed without prior notice.
71 Comments
iceland spar Jul 25, 2023 @ 4:31am 
我感觉强度上有点超模。扣掉送六个建造者的产能,需要的产能和原版一个中等奇观差不多。加六产一科(考虑到创建了资源)本身就已经过于逆天,再加上可以在任何可通行地貌改良,就显得农田严重超模(而且还有袁隆平的配合)。建议作者可以适当下调数值,在保留可以在任何地貌改良的情况下,把产出降到三产一科(加资源是四产一科)。这样游戏后期就不会显得相较于其他改良设施,农田这个原版最弱的改良显得过分的强。
MaL131 Jun 24, 2023 @ 3:44pm 
沼泽上能生成大米建不了改良也太不合理了
Phantagonist  [author] Jun 24, 2023 @ 3:05pm 
@ MaL131
所有可同行的陆地地形,森林、雨林和沼泽不包括,但可以清除后再建造。
MaL131 Jun 24, 2023 @ 10:09am 
有bug,沼泽上建不了改良
Phantagonist  [author] Jan 31, 2023 @ 10:17pm 
更新:测试加入黄金时代兼容调整;使用建筑扩展时,作物杂交育种科研项目需求改为植物研究室。
Update: Testing to add compatibility with Golden Age mod; when building extension mode is activated, the Hybrid Crops Research project requires a Plant Lab.
那时不该放手 Jan 31, 2023 @ 7:49pm 
这个MOD遇到黄金时代有点小bug,具体是:黄金时代的研究室细分为:植物、动物、化学、海洋等几类研究室,而这几个研究室都无法进行作物杂交的城市项目。求求作者看一下能不能解决
帝皇直肠倒模榨取忠诚 Nov 12, 2022 @ 9:40pm 
袁隆平千古
0.几的KD你整什么花活? Oct 24, 2022 @ 6:47pm 
这个mod真的牛逼,完全体现了科研人为民为国的精神
Phantagonist  [author] Aug 3, 2022 @ 4:17am 
UPDATE: This mod now supports Korean. Many thanks to RapidGG.
RapidGG Aug 1, 2022 @ 11:47pm 
Thx! Here's the url of the pastebin.

https://pastebin.com/0D0P3jgh

Appreciate with your mod.