Library Of Ruina

Library Of Ruina

95 ratings
Counter Dice Retain
   
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Tags: Tweaks
File Size
Posted
Updated
234.229 KB
Mar 31, 2022 @ 11:57am
Aug 4, 2022 @ 6:24am
2 Change Notes ( view )

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Counter Dice Retain

Description
This mod makes counter dice remain available for multiple attacks until they lose a clash or the scene ends, just like it was during early access.

Ported from my mod at NexusMods: https://www.nexusmods.com/libraryofruina/mods/150

The version that only affects allies can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2867505828
28 Comments
Solstice Initiative Dec 31, 2022 @ 8:19am 
I'm not gonna sugarcoat it.
XDTM  [author] Sep 25, 2022 @ 4:57am 
Added the ally only version, you can find it at https://steamcommunity.com/sharedfiles/filedetails/?id=2867505828
Caly Sep 25, 2022 @ 2:21am 
Hey can you make an ally only one?
Arveshi Sep 1, 2022 @ 1:22am 
Oh, and by the way, I tried installing BaseMod and that also threw its own exceptions since I apparently already have it or something?
Arveshi Sep 1, 2022 @ 1:20am 
So, I'm trying to use this mod but it won't work and it gives me an error log when I try to load the mod:

(pid:XTDMCounterDiceRetain) Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
The type initializer for 'HarmonyLib.Harmony' threw an exception.
TerminatorT90 Aug 12, 2022 @ 3:51pm 
Is it possible to change the counter die que, so that passive counter dice like "Retaliate" are put at the end of the que because pages with only counter dice like for example "To Claim Their Bones" are never played if the passive counter die doesn't lose a clash
Danth Aug 4, 2022 @ 7:08pm 
Killed quite a few enemies and its retained every time, seems to be fixed thank you!
XDTM  [author] Aug 4, 2022 @ 6:30am 
Apparently PM, at some point, fixed the counter dice retaining after killing someone with a sort of patchwork solution in another place in the code. I added an extra patch on this mod to circumvent that fix. Let me know if it doesn't work or causes unintended side effects.
XDTM  [author] Aug 4, 2022 @ 4:03am 
I know the base game has a bug where remaining defense dice do not get retained if the page causes a killing blow, i'm guessing the two issues are connected in some way.

Oddly enough, i think the base game also has an opposite bug where if a counter die kills an enemy it does not get consumed, so it is kinda odd that this mod would reverse that behaviour.
I'll look into it, i'm curious.
Danth Aug 3, 2022 @ 8:38pm 
There is definitely a bug that makes the counter dice not retain. It appears to happen whenever the counter dice kills and enemy, but it could be related to something else