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Personalities: RPG Alignments
   
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Mod, 1.2, 1.3, 1.4, 1.5
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2022년 3월 25일 오전 8시 46분
2024년 4월 15일 오후 2시 32분
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Personalities: RPG Alignments

Hahkethomemah님의 1 모음집
1-2-3 projects and addons
아이템 6개
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This mod is a simple 1-2-3 Personalities addon that replaces Enneagram personality types[www.eclecticenergies.com] with Dungeons & Dragons character alignments.

Color scheme might vary from typical combinations, like red = evil. The main criterion for substitution was matching the alignment with a personality type that has the biggest chance to appear with fitting character traits.

  • Lawful good pawns have the biggest chance of being very caring or empathetic;
  • Chaotic evil pawns will often end up pragmatic etc...

GitHub source[github.com]



Currently the change is only cosmetic - new behaviours will come with Module 3.

If you play with Module 2 and leave Fluid personalities on, exhausting events, extreme effort or passage of time can make your pawns change alignment.

Overwrites:
1 - Neutral Good
2 - Lawful Good
3 - Chaotic Evil
4 - Chaotic Neutral
5 - Neutral Evil
6 - Lawful Neutral
7 - Chaotic Good
8 - Lawful Evil
9 - True Neutral



All addons:
  • Serious Animals – changes animal personalities to short, down-to-earth descriptions
  • Anime Romance – replaces Enneagram personality types with anime archetypes
  • RPG Alignments – swaps Enneagram types for classic D&D character alignments
  • 16 Personalities – patches 16 personalities over corresponding Enneagram types
인기 토론 모두 보기(1)
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2022년 3월 26일 오전 6시 28분
Alignments vs Enneagram vs M3
Hahkethomemah
댓글 13
тетеря, блин 2025년 7월 30일 오전 6시 41분 
wow thats a great idea. Having precepts and memes for this would be amazing. [2]
WaKKO151 2024년 5월 7일 오전 6시 30분 
wow thats a great idea. Having precepts and memes for this would be amazing.
blodi 2023년 11월 27일 오전 5시 55분 
Is there a mod that adds this but for ideologies? Like, lawful/chaotic memes/precepts and stuff?
Kenpa 2023년 3월 20일 오전 12시 56분 
@Urist McDwarf Many of the top minds throughout history were considered insane at some point.
FranCSGO Gameplays y Tutoriales 2022년 10월 26일 오후 8시 11분 
1.4?
camelCase by camelCase 2022년 4월 14일 오전 2시 27분 
Missed opportunity to relabel insanity as "Chaotic Stupid".
Олег Мерк 2022년 4월 11일 오전 3시 48분 
Finally i can understand how it works without reading cringe about socionics like in original mod
camelCase by camelCase 2022년 3월 28일 오후 1시 05분 
Seems interesting. I've got my own gripes with how morality gets handled with D&D, but since the change is just cosmetic, there's really no harm. It's not like there's Paladins that can lose favor with their deity for doing something unexpected, but in-character.
Hahkethomemah  [작성자] 2022년 3월 26일 오전 6시 31분 
As for your M3 questions, RedPine, answers got rather long so I made a discussion thread .
Hahkethomemah  [작성자] 2022년 3월 26일 오전 6시 16분 
I’m glad to hear you can count on family, but in general that doesn’t always translate into being good. If you’re a family of villains, would it be good help your brother deal with emotional struggle after a breakup, so he can move on and resume conquering the world? Would it be bad or good to keep him depressed for months, so he can’t succeed? Also, some people help others to avoid feeling guilty about not helping, and that’s not typical “good” motivation. Family ties are a strong influence in most cultures, both in terms of creating pressure inside the group and outside, from society and culture. Put the subconscious and natural instincts on top of that and you might never be sure what was the most important factor that made you do a given thing. Things are usually much less white and black than we make them in games. And the definition of “good” varies.

Well that’s not something I thought I’ll write on a Steam workshop.