Cities: Skylines

Cities: Skylines

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Canto Grande - a Vanilla Map
   
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File Size
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7.008 MB
Mar 19, 2022 @ 7:35am
1 Change Note ( view )

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Canto Grande - a Vanilla Map

In 2 collections by Sidai
Canto Grande - Visual Mods Collection
13 items
Sidai's Cities Skylines Map Collection
24 items
Description
Canto Grande by Sidai - Tree Anarchy enabled Version



Please Read

This Map is based on the terrain of the area of Canto Grande, Bombinhas in Brasil and it's surroundings. It is not a 1:1 recreation of the area. The name is Portuguese and means "Big Corner".

This is a Vanilla map, no Mods are required to play.

All the Mods listed in the visuals collection are not, i repeat, ARE NOT required. The only purpose of them are to enhance the visuals of the game and the map. Even the Theme is not required, you can safely ignore the Warning Message of the Game when starting a new Game without the Theme present.

Please keep in mind that all of these mods are not necessary, you can safely remove any of them at any time or replace them with other mods you may like more.

The most basic set to enhance the visuals you only need Daylight Classic, Relight, Ultimate Eyecandy and the LUT/Map Theme combo.

If you don't like the provided settings, please experiment with the mods settings and find out what suits your needs and taste.

Thank you for reading this far.

Instructions
  1. Subscribe to the Map and Theme (Boreal Baltic by Ecania)
  2. Enjoy playing
This is a vanilla map, no Mods are required to play. The mods listed in the visuals collection are to enhance the visuals of the game and the map. Please read the description of the collection for the visual settings of the mods to achieve the looks like in the screenshots.

Map Features
  1. Biome: Boreal
  2. Buildable Space: 47%
  3. Two Spots for Hydroelectric Dam - click here to see more
  4. Water Pumping and Sewage Drain Spots in Starting Tile - click here to see more
  5. Highway Connections: 4
  6. Shipping Connection: 4
  7. Air Connections: 4
  8. All 4 Fish types, but Tuna is a bit sparse
  9. Plopped ~220k trees
The double Rail Lines have interchanges hidden in tunnels so every connection is accesible. Intercity dummy traffic for cars and trains will use a bypass route and not the connection to the playable area, only the traffic heading to your city will be seen there. Ship lines are not connected to each other to also prevent intercity dummy traffic, only traffic heading to your city will be visible.

Visual Mods and Settings Collection

Notes on Intersections
I used the following premade intersections:
All credits go the respective creators. Some intersections may slightly changed/tweaked and all Mass Transit or Road Extension 2 dependencies are removed. You don't need to subscribe to the workshop assets, they are only linked to worship their creators.

Final Notes
Remember, if you like this map, please rate, subscribe and leave a favorite. It helps the community (and me).

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If you really like my work please consider clicking below to make a donation.

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Special thanks to uncle ron and E6GSY for testing. And a very special thanks to algernon for saving my ass, i mean, my map. You are all awesome!

Workshop Search Tags
Vanilla, Boreal, Realistic, Coastal, Beaches, Peninsula, Islands, Mountains, Detailed, 81 Tiles, Flat, Harbor, Rail, Industry, Fishing, Rocky Shore, Mine, Hydroelectric Dam, essential Lighthouse, everybody's favorite Factory
Popular Discussions View All (1)
1
Mar 20, 2022 @ 4:35am
IndexOutOfRangeException: Array index is out of range at TreeManager.PlayAudioImpl
Sidai
44 Comments
warxenic Mar 19, 2023 @ 12:04pm 
Works perfectly fine, even without Sidai's visual enhancement preferences.. üü
duydao Feb 9, 2023 @ 11:43am 
Hi, idk why and how, but after do a few zoning, nothing happen as i describe below (population stay 0 for a quite long time). then i save it and reopen the save. then its work..So its not a mods conflict, neither a traffic problem... its work some how idk but its strange :)
Sidai  [author] Feb 7, 2023 @ 12:51am 
It is also written in description but i csn repeat myself: any unneeded intercity dummy traffic is not routed to the highway leading to your city, you only get the necessary traffic after zoning. it still needs some time for cars to arrive from the map border tho.
duydao Jan 28, 2023 @ 7:46am 
Rabid1nsects i have the same issue. maybe mods conflict ? :D
someone can help pls?
very nice map by theway!!!
Rabid1nsects Jan 2, 2023 @ 8:29pm 
Having trouble: no people arriving in my city as I start to build. Is anyone else having this issue? Is there a mod conflict?
Arisandi Sep 6, 2022 @ 4:42pm 
I really like this map
Sidai  [author] Aug 19, 2022 @ 11:51am 
@maraganina: thank you! sadly i've never been to this place.
maraganina Jul 19, 2022 @ 2:16pm 
Beautiful map! Have you even been to Canto Grande?
Sidai  [author] May 29, 2022 @ 10:35am 
@ethfive5: very nice, thank you
ethfive5 May 25, 2022 @ 3:50pm 
Really enjoyed playing on this map, at first thought i could have a small (under 75k population). after logging over 50hrs into the map and currently at 90k population, there is still more than 50% of the map to build on. Awesome map thank you for creating!