RimWorld

RimWorld

363 ratings
Ratkin Weapons+
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
10.431 MB
Mar 15, 2022 @ 6:34am
Apr 16 @ 5:58am
69 Change Notes ( view )

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Ratkin Weapons+

Description
More ratkin weapons. Added several ranged and melee weapons, including medieval and spacer weapons.
It also includes some other content related to combat, such as ratkin candy making and some simple ratkin costumes.
There may be occasional updates in the future, please feel free to comment below.

Special thanks to modder and artist(Nukafrog and Gloomylynx) for making this mod possible.
Ratkins, you drive me crazy.



Support Languages: English, Simplified Chinese, Traditional Chinese.



2022/9/9 : Now compatible with ce.



2022/4/7 : Added a shield that can be used with guns.

2022/4/24 : Added the weapon "Giant Killer"; adjusted the balance of double-edged sword and bayonet.

2022/4/26 : Added the synthesis table for the ratkin demon series equipment, white coat and BFR3000, added a new weapon.

2022/8/4 : Added painter suits and updated guardian shield.

2022/9/17 : Added anti-tank rifle, first aid belt and ratkin bible.

2022/11/20 : Now support 1.4.

2022/12/9 : Added tripping mine and AT mine.

2022/12/23 : Added guardian shield belt and wooden sword. Now support traditional chinese.

2023/2/6 : Added a new pawnkind "ratkin invader", which can summon allies.

2023/9/11 : Added ratkin light machine gun.

2024/3/10 : Added bayonet charge, rax flamethrower and explosives. Hand-held cannon and firework launcher removed.
Popular Discussions View All (2)
2
Apr 17 @ 6:45am
PINNED: 提出建议 / Make Suggestions
Feng Xinzi
0
Feb 2 @ 9:38am
CE怎么搞
天哪,那是接近的
135 Comments
Feng Xinzi  [author] May 23 @ 6:34pm 
是发型自带的
sabruari May 23 @ 3:17pm 
想请问下风信子大佬,预览图片里面的长头发鼠鼠的头饰是哪个MOD里面的啊:hthappy:
鼠族轻机枪装备后不会被识别为猎人远程武器,仍会显示需要远程武器
贞德的打工日记 May 18 @ 12:11am 
日光仪拆不掉
超赛神 May 3 @ 11:18pm 
Captain Waifu Apr 28 @ 6:52pm 
Could you add a ratkin hammer or saw that increases construction speed
Bahamut Apr 21 @ 9:53pm 
@Feng Xinzi, actually I was just reminded that vanilla anomaly dlc already did the same thing with CompProperties_AbilityXXX, so I can just mess with vanilla code instead, but thanks anyway for the generosity! Really admire your work! :steamthumbsup:
Feng Xinzi  [author] Apr 21 @ 9:44pm 
@Bahamut No problem. Good luck
Bahamut Apr 21 @ 9:35pm 
not really the bayonet part, but the mechanism to add ability to a weapon
Bahamut Apr 21 @ 9:33pm 
Hi Hyacinth, my new mod is likely to borrow some of your codings, to be precise the functionality of the RatkinWeapons.CompProperties_Bayonet class, hope it is OK for you, I will reference you somewhere in the Mod about & description section.:steamthumbsup: