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in the beginning Ur told to leave the room after putting on the headset.
but the bad guy there dint leave the hallway
After that... fun game
especially with the flashlight add-on
Also, two issues I found that you may want to look into for an eventual small update:
- some times the first combine soldier that's supposed to walk across the door you're facing at the beginning (while still closed) just sits there and kills you as soon as you leave the cell;
- the final firefight may be too easy if you just sit by the metal locker to the right of the elevator (with the health injector) from where I just had to get rid of a couple of weaker combine soldiers and a single antlion before making a run into the elevator. Might be worth some tuning to force the player to not camp there (though might need a bit more non-destructible cover to compensate).
Overall this is great and I'll be looking forward to your future creations.