STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

110 ratings
1 Credit 1 Second for Empire at War Remake
   
Award
Favorite
Favorited
Unfavorite
Game Type: Multiplayer, FOC
File Size
Posted
Updated
10.154 MB
Mar 4, 2022 @ 11:26am
Jun 8, 2022 @ 2:30pm
2 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
1 Credit 1 Second for Empire at War Remake

In 1 collection by Instant Snek
1 credit 1 second and/or unit cap increase
37 items
Description
Makes everything in Empire at War Remake cost 1 credit and take 1 second to construct.
Affects both players and AI.

Launch with STEAMMOD=2772963485 STEAMMOD=1770851727


Versions:
1 Credit 1 Second
1 Credit 1 Second and Infinite Unit Cap
Infinite Unit Cap

A guide to making your own infinite unit cap and/or 1c1s submods can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2514089452
74 Comments
wizard23PR Feb 13 @ 7:49pm 
fix the cheats the AI can use them so in 1min they build millions of units on more than 20 planets at the same time no wonder mods make game break AI should not be able to have the cheats wtf
nateyolo98 Aug 30, 2024 @ 2:54am 
crashes every time i start it up please update and fix
randyskulmoski1 Jul 20, 2024 @ 8:09pm 
FPS is bad
MicrowavedToast May 14, 2024 @ 12:10am 
@YUTER ive also been looking but no one is making one which doesnt make sense, on all of these mods people ask because the AI just lags and crashes the game, so it doesnt seem right that its even enabled for them in the first place
YUTER Feb 11, 2024 @ 11:39am 
there any one mod that doesnt have effect on IA?:steamsad:
dj.klegend Feb 1, 2024 @ 12:03pm 
As much as i do enjoy the 1 credit and Infinite Unit cap the lag on GC is atrocious. Can barely play the game.
randyskulmoski1 Jan 18, 2024 @ 2:00pm 
Conquest has horible lag
Tuskin Aug 15, 2023 @ 6:58am 
This mod hasn't been updated since the last update so it won't work @_Viron_
RodFPS Aug 3, 2023 @ 5:25am 
Everytime i launch GC, it crashes.
michael.burke1 Jul 11, 2023 @ 6:59pm 
@KingBeard the lag probably comes from the fact that this allows the computer to create dozens of ships just the same as it allows you to do so. This results in massive numbers of units on the field