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Сообщить о проблеме с переводом
It tastes aweful... Can you please update? ;-}
Thanks for the lovely work OptiPrim!
The idea for this update came to me after seeing Sergkart's ocean biome mod. The harvest values and work time are balanced around the growth rates of each type of seaweed with seaweed and kelp growing faster than this mod's algae but yielding less and sargassum taking longer and yields more. Of course the more you harvest the more water you have to walk through so I think wild seaweeds will quickly become non-viable even with it spawning everywhere.