Stellaris

Stellaris

1,556 ratings
Voyage to Eternity: Kemomimi Girl Species Story Pack
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File Size
Posted
Updated
1.723 GB
Feb 26, 2022 @ 11:36pm
Nov 18 @ 2:50am
237 Change Notes ( view )
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Voyage to Eternity: Kemomimi Girl Species Story Pack

In 1 collection by Utopia Planitia Fox
群星常用
33 items
Description

The main characters in this mod are inspired by the illustrations drawn by Japanese Illustrator Nagishiro Mito ( 凪白みと ). The background and stories are original, dose not represent the illustrator's opinion. Some modding assets are from internet. If we unintentionally violate your rights, please contact us for correction.



Welcome to join our Discord : https://discord.gg/jnTVERaqxx

3.14 Old Version: https://steamcommunity.com/sharedfiles/filedetails/?id=3559517300
Portraits Only (Do not subscribe with the main mod): https://steamcommunity.com/sharedfiles/filedetails/?id=3476386919


• Kemomimi girl species "Terranoid" portraits(drawn by Japanese Illustrator Nagishiro Mito).
Unique Origin and Government, Civics, Species Traits, Star System, Homeworld Exploration System, including a large number of events.
• Unique Precursor events, Triggered when Unique Origins are not used, can be selected on or off at the beginning of the game.
• Unique Magic Tech Tree , include Weapons , Magic Firing Effects, Buildings, Hive City, etc.
• Unique planet types(Astral World , Hyper Ecumenopolis , etc. )
• New Ship Classes, Battlestar, and Starbase Permanent Fortifications
• Special events chain around IDEA(イデア,One of Nagishiro`s signature characters),LUPUS(One of Nagishiro`s signature characters)and Kawakaze(江風,character from Azur Lane, also drawn by Nagishiro)
• etc.



• Mid-game Crisis
• Late-game Crisis


• Not allow AI Empire generation, mandatory generation will also be removed
• If you want to play multiplayer, only one player can use the Unique Precursor events or Unique Origin, otherwise there will be serious conflicts


• Overwrite can_species_be_assembled, species_uses_bonus_growth, can_build_branch_offices, can_build_branch_office_on_planet, can_orbital_bombard, has_full_sensor_range in game_rule.
• Changed some define setting.
• Overwrite is_head_of_research, has_crisis, is_crisis_faction, habitable_planet, is_organic_species, has_food_upkeep, has_ethics_output in scripted_triggers.
• Search OVERWRITE in the files for more detail.
• Compatible with "Star Trek:32C shipsets" . Changed the shipsets name to "Terran Descendants shipsets" , replace the default ship model of the preset country and is compatible with the firing effects of the magical weapon system.
https://steamcommunity.com/sharedfiles/filedetails/?id=2942679675
• If you are using Casako's Framework , make sure you also subscribe the Universial Game Rules Patch.
https://steamcommunity.com/sharedfiles/filedetails/?id=2409276081



Utopia Planitia Fox:Mod Design, Coding, Texts, Art Design, EN Localization
无言Infinite:Coding Assistance
沧蓝若水:Coding Assistance
地瓜:User Interface Design
不死鳥の響:Art Design
PSIONIC海豹:Art Design
鋼鉄キャベツ:Modeling, Art Design
AetherGhost:Modeling
EnderAnswer:Modeling
EDDY:Modeling
_OAO_:Modeling
多多良小傘'Kasako:Compatibility Support
Kayto Shields:EN Localization Support
Also thanks to everyone else who have contribute for this mod, especially the portrait team. As the original illustration of Mr.Nagishiro is not all portrait composition, nearly half of the portraits are manually fixed.
1,323 Comments
本体(benti) Dec 1 @ 2:26am 
steam限制长度只能分两次发,抱歉各位......如果打扰到了我会删除的
本体(benti) Dec 1 @ 2:26am 
问题在于,所有AI都能正常设计这船,它们的槽1、槽2是空白,槽3是指挥矩阵,完全没问题。
模组介绍里没写这船是起源专属,而且AI也能用,所以不太像是故意限制玩家的设计。
最后想说的:我真的很喜欢这个mod,所以来回测了好久,绝对不是来挑刺的!我自己说话方式有些问题,所以还用AI调了一下。如果哪里描述得不够清楚我随时可以补充。辛苦大佬看看是不是有什么地方需要调整,或者有没有办法能让自建国也能玩上这条船?谢谢!
本体(benti) Dec 1 @ 2:26am 
大佬好!我又测试了一下之前反馈的指挥无畏舰问题。简单来说,目前只有玩家自己造这条船会出问题,AI用着完全正常,联邦舰队设计器也没毛病。MRP测试,除了32外没有别的模组打扰。而且如果选mod自带的预设国家,一切正常。
但如果选非模组起源国家,开启mod事件链,用全科技指令解锁后(正常玩是正常解锁的),设计界面里没有自动生成的指挥无畏舰模板
手动设计时,战术电脑下面有三个槽:槽1是空的(mod起源国家全科技玩的时候这里有部件);槽2默认显示“战术指挥矩阵”,但点开只能选空白,选了就换不回来了;槽3默认没图标,点开有空槽、战术、战略指挥矩阵可选,但选了还是显示空白;保存键是灰的,提示“SHIPDESIGNER_SAVEFAIL_MISSING_REQUIRED_COMPONENTS”。
香香软软小雪風~☆ Nov 30 @ 11:59am 
更正。非mod起源超古代星体世界殖民超过5年也无法解锁飞升。
SaberLove Nov 30 @ 1:34am 
I’m not sure if it’s just me, but whenever I hover my mouse over the situation log gauge, the game crashes.
By intentionally avoiding the situation log gauge and only progressing by clicking the buttons and waiting, I was able to make it to the Demon King’s Castle without any problems.
香香软软小雪風~☆ Nov 30 @ 1:03am 
同楼下,我之前也遇到这个问题了,和白玉物种包一起开的,光速5年内重建星体世界之后没法正常解锁重建超普世城飞升。。
一夜干烧青花鱼 Nov 29 @ 11:17pm 
反馈一个小bug,非mod起源跑完事件链殖民索拉利亚5年后才会解锁超理想城飞升,但是如果星球决议执行过快在跑完5年之前就重新修复星体世界会导致后续无法继续增加殖民年份计数导致无法获取超普世城飞升
本体(benti) Nov 27 @ 4:11am 
哇,虽然以前从来没有接触过这位老师画的作品。但我真的好喜欢这个画风和故事:steamhappy:
Terberci Nov 25 @ 6:30am 
有老哥会一直到人口换岗位导致卡崩掉吗
杨良辰不是凉凉辰 Nov 25 @ 2:57am 
为什么我没有泰伦后裔的物种特质呀?