Oxygen Not Included

Oxygen Not Included

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Rover's Recharger
   
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Feb 22, 2022 @ 3:55am
Mar 8 @ 12:04am
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Rover's Recharger

In 1 collection by Sanchozz
Sanchozz's mods
44 items
Description

Description
This mod adds a new building Rover's Recharger. Here the Rover can recharge its chemical battery with chemical fuel.
The Rover will recharge only if its battery charge reaches a low value.
However, it is impossible to charge a fully discharged battery.
  • Requires research Artificial Friends*
  • Requires 200 kg of Metal Ore
  • Requires 150 kg of chemical fuel (Combustible Liquid) per one recharge
*Unlike other high-tech buildings, the Rover is able to build this building.
The Combustible Liquid can be delivered by Pipe, or manually by Bottle.

The Biobot cannot use this building.
If you want to recharge your biobot's biobattery, you can consider other mods for it:
Biobot Upgrades by pether pg

In addition, the Rover's Module can now carry enough fuel for three refueling and land it together with the Rover on a new planetoid.
After disassembling the Rover's Lander, the Rover will be able to build a Rover's Recharger and put this fuel in it.
Replenishment of fuel reserves in the Rover's Module is possible manually with bottles, and with the help of a Liquid Rocket Port Loader.

Configuration
You can сonfigure this mod via the Main menu -> Mods -> Rover's Recharger -> Options
You can adjust the recharge time and the required amount of fuel.
You can turn on off the fuel carrying by the Rover's Module.

Support / Links
In case of problems with this mod:
a) First of all, make sure that your game really uses the latest version of the mod.
Use the Mod Updater to force the game to update mods.
b) Then please open an issue on the GitHub[github.com] And remember to attach the game logs.

A local download for this mod is also available on GitHub[github.com]

This mod uses Peter Han's PLib[github.com] library under the MIT license[opensource.org]
24 Comments
X.H.尘落 Nov 10, 2024 @ 9:46am 
It would be great if it could be used by Biobots, just by changing the demand and injecting gas containing Zombie Spores,I'm fed up with the tedious process of making Biobots every day
Deadly_Shadow Aug 8, 2024 @ 9:23am 
@Sanchozz Wow that was fast. Thanks much!
Sanchozz  [author] Aug 8, 2024 @ 9:17am 
@Deadly_Shadow Oh, yes. I once disabled the ability to build this inside the rocket so as not to confuse users, since we couldn't get the rover to go inside the rocket.
It's time to turn it back on.
Deadly_Shadow Aug 8, 2024 @ 6:28am 
love it. One small request: Can the Recharger somehow be built inside a rocket?
Sanchozz  [author] Dec 26, 2023 @ 7:16pm 
@Greystar Click on Liquid Hydrogen. Read its tags. Does it say "Combustible liquid"?
Greystar Dec 26, 2023 @ 6:59pm 
I assume by Combustible liquid you mean either Petroleum or Ethanol? Or is Liquid Hydrogen also included.
Sanchozz  [author] Dec 22, 2023 @ 10:35am 
A new feature. the Rover's Module can now carry enough fuel for three refueling and land it together with the Rover on a new planetoid.
stepgen1 Oct 10, 2022 @ 2:08pm 
Ein Lob an den Entwickler
蓝月听风 Mar 6, 2022 @ 6:52am 
这个mod增加了一个新的建筑:侦察者的充电器。在这里,侦察者机器人可以用化学燃料给化学电池充电。

只有在电池电量达到较低值时,机器人才会充电。

然而,完全放电的电池不可能充电。

需要研究人工朋友*

需要200千克的金属矿石,每次充电需要150千克化学燃料(可燃液体)

*与其他高科技建筑不同,侦察者机器人能够建造这座建筑。

可燃液体可以通过管道输送,也可以通过瓶子手动输送。
Sanchozz  [author] Mar 5, 2022 @ 2:35am 
@Ninfaty fixed