Counter-Strike 2

Counter-Strike 2

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Procedurally Generated Training Map
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Game Mode: Custom
Tags: Map
File Size
Posted
Updated
23.742 MB
Feb 10, 2022 @ 12:10pm
Jul 13, 2022 @ 8:33am
10 Change Notes ( view )

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Procedurally Generated Training Map

In 1 collection by Orel
Procedurally Generated Maps
3 items
Description
Training map by SCOPE.GG

The map will be procedurally generated anew for each run out of elements from existing competitive maps. Each time the positions of objects on the map and enemies will be different, forcing you to constantly adapt to the situation and not letting you get bored. Bots will strafe, use flashes and attack you at the most inconvenient moment. You'll have to check every position.

Time to kill

Because of the fact that you don't know what position a bot might be in, you'll have to quickly react to their attacks if you want to survive. This will improve your reaction speed and therefore your kill time.

Headshot Percentage

There is an option to turn on headshot-only mode. This will help you practice your headshot accuracy at different distances and heights, including constantly strafing enemies.

Sniper rifle

Due to the fact that you need to get to the end of the map, you can't just sit in the corner with an AWP and wait for the enemy to come in your crosshairs himself. You'll have to play the role of an active sniper, the one who takes advantageous positions and puts pressure on the enemy, just like pro players do. It will also be a great opportunity to practice your flickshots.
Popular Discussions View All (14)
3
Jun 18 @ 7:39am
if i want to use my skin of ak ,how to do??
我是原神职业哥
3
Jul 16 @ 12:42pm
ED_Alloc: No free edicts
『𝕾𝖁𝕴𝕻』FUNNY
5
Jan 27 @ 1:01pm
What's "rats"?
Mr.KenKen
< >
584 Comments
KiKOOOOOOO Sep 20 @ 12:35am 
66666666666666666666
< K1R1K Sep 18 @ 10:35am 
Тебе ебальник снесли на момент создания этой хуйни?
Sep 7 @ 12:25am 
wow
Trenton_02 Sep 6 @ 10:50pm 
Wow. This is actually helpful and very well-made. Keep up the amazing work!
Captain Hammock Aug 27 @ 10:43am 
Hey man I really like the concept of this map and it is a very cool thing to see procedurally generated map layouts working in cs. However after playing it for a few hours now my main takeaway is: Don't check corners. I play at 100 hp restored on frag. It is almost impossible to kill two lvl 3 bots which peek simultaniously. So I performed better when I ignored those 90 degree corners because it just wasnt worth it turning so much. Propability of getting peeked in this exact moment is higher than some bot sitting in the corner.
江南第一深情798 Aug 26 @ 8:09pm 
really good practice map hope u CAN update tq:csgocross:
ultimate - 比你好 Aug 25 @ 4:42pm 
cool map
花园宝宝第一突破手 Aug 21 @ 2:33am 
A very poor map. I was practicing marksmanship on the map today, but the map was loaded incorrectly. The entire ground disappeared and the save point also disappeared, which prevented me from continuing to practice marksmanship
Cool map ;\
UrLocalDumbass Aug 18 @ 6:51pm 
very nice 🫡