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But I'm having a problem. In the interest of letting some of our folks that don't own Contact in on the action, I ported the map over to Malden 2035 utilizing the basic instructions here (I have a lot of experience in porting and scripting A3), but for some reason the objectives are spawning at 0,0,0 about 95% of the time on our dedicated server.
What's weird is that utilizing the exact same mission file in a locally hosted server, there are no issues and the objectives spawn normally. Likewise, utilizing this default Livonia version of the scenario works just fine on our dedicated server. I'm at a loss as to where the issue could lie that would cause the objectives to ONLY spawn incorrectly on a dedicated server. Any advice?
The only compatibility issue I have seen is with Bloodlust.