Sid Meier's Civilization V

Sid Meier's Civilization V

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Great Britain (Victoria)
   
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11.450 MB
Jun 19, 2014 @ 8:21pm
Sep 22, 2020 @ 9:49pm
61 Change Notes ( view )

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Great Britain (Victoria)

In 1 collection by JFD
JFD's Civilisations
148 items
Description
GREAT BRITAIN (VICTORIA)
Unique Trait: Sun Never Sets
Can use Great Admirals to begin a Golden Age. During a Golden Age, Naval Units have +2 Movement and can heal outside friendly borders.

Unique Unit: Redcoat
The Redcoat is the unique Rifleman replacement for Great Britain under Victoria. It ignores terrain cost when moving and may enter rival territory without Open Borders, making it effective at reaching your distant cities quickly. This unit may be garrisoned in a city on a foreign continent where Production is being impacted by Unhappiness to offset those penalties.

Unique Unit: First-Rate
Stronger than the Frigate that it replaces, the First-Rate is more expensive to produce and slightly slower, however, it grants additional Defense to Naval Units beginning their turn adjacent and possesses additional Sight itself. It is unique to Great Britain under Victoria. First Rates make excellent frontline ships.
ENGLAND (ELIZABETH I)
Unique Building: Playhouse
Replaces the Ship-of-the-Line
The Playhouse is England's unique replacement for the Zoo when led by Elizabeth. The first three Playhouses constructed come with a pre-built Great Work of Writing; others thereafter still come with a Great Work of Writing slot. Unlike the Zoo, the Playhouse costs no maintenance.
PATCHNOTES
  • v6
  • Standardization update.
  • Redcoat production offset now only applies to cities on foreign continents.
  • First-Rate bonus no longer applies to other First-Rates adjacent.
  • English Ship-of-the-Line/First-Rate (with EE) is now replaced with the Playhouse.
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
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162 Comments
Nixon#1 May 12 @ 1:48am 
Good day, sir.
I have a problem with a First-Rate unit - it does not appear even in my Battleships tech.
I also have EE mod.
What can cause the problem?
Because I saw there are 2 First-Rates, but one from your mod and other from EE?
friend robocat Jan 31, 2023 @ 7:53pm 
for a civ build around colonizing other continents, the Victoria AI sure loves to just stay at home instead of expanding
Yeetn Mar 20, 2021 @ 3:24pm 
Pleeease make this compatible with civ VI leader traits again, thank you
Frost Mar 7, 2020 @ 8:22am 
Is there any way to change this civilization's colours?
I've successfully changed the colour of Churchill's Great Britain, also by JFD.
However, changing the values in the ArtDefines.sql for this civ only seems to change the colour of the Elizabeth's England civ.
ttyen_86 May 10, 2019 @ 7:29am 
Can you make this mod compatible with the mod link below?
https://steamcommunity.com/sharedfiles/filedetails/?id=305797512
thanks
ned Dec 18, 2018 @ 7:06pm 
Why does she look mongol?
Perrico2LaVega Jul 5, 2018 @ 7:58am 
Hi, did you add any particular war soundtrack for this player ? the game played a music during war time and I cant find it anywhere .. thank you.
idk Dec 1, 2017 @ 4:59pm 
I'm having the same issues as the guy below me
garlic joe Aug 28, 2017 @ 5:03pm 
I need help with this mod, i activate it on the mods section but when i proceed to the game setup it just isnt on the civ list. Weird thing is, the changes have been applied to Elizabeth's england but the longbowman is the only visible unique unit for her. I've tried everything i can think of: deleting cache, disabling all mods, deleting+redownloading the mod, verifying cache but it still doesnt appear. Anyone have any idea what to do?
Wan Yao Aug 26, 2017 @ 2:10pm 
i dunno what everyone's complaning about...

dur kween's picture looks fine... highly accurate portrait imo.