Teardown

Teardown

439 ratings
Black Hole Launcher [BHL-X42]
8
7
4
4
4
4
3
3
3
2
2
2
2
52
   
Award
Favorite
Favorited
Unfavorite
Type: Global
Category: Tool, Multiplayer
File Size
Posted
Updated
3.541 MB
Jan 16, 2022 @ 6:50am
May 25 @ 2:10pm
25 Change Notes ( view )

Subscribe to download
Black Hole Launcher [BHL-X42]

In 1 collection by Geneosis
Geneosis' Creations
27 items
Description
Launch tiny Black Holes, and watch them grow!

Now in v9.0.1! (see full patch notes)

CLASSIFIED
This prototype combines the latest antimatter synthesizer technology to open a black hole in the antigravity containment unit and uses a miniaturised graviton accelerator to induce a forward momentum and eject the black hole at high velocity. Usage strictly restricted to testing facility under the supervision of a mandated technician.

Demo video by DestTD

TOOLS
- BHL-X42: You can launch Black Holes.

KEYBOARD CONTROLS
- [LeftClick]: Launch a Black Hole.
- [RightClick]: Open launched Black Hole.
- [MiddleClick]: Move closest Black Hole to cursor.
- [L]: Close the closest Black Hole.
- [K]: Close all Black Holes.
- [O]: Open options menu.

CHARACTERISTICS
- Black Holes will slowly attract any loose object in their gravity well radius.
- Black Holes will progressively destroy buildings in their gravity well radius if enabled.
- Black Holes will destroy any matter inside them (including vehicles).
- Black Holes have no effect on player (unless you activate an option).
- Black Holes will slowly grow in size.

KNOWN BUGS
- Some lights (including the sun) may be visible through Black Holes.
- Black Holes may fail to destroy vehicles at first try.
- Very large Black Holes have a lumpy shape.
- Activating both XXL mode and constant grow speed will probably kill your game...

DEV NOTES
Originally posted by About this mod:
You cannot play a game about destruction without having the ultimate entity of destruction that is a black hole :p Hopefully the modding community agrees on that point and I found several black holes mods when I looked for them on the workshop :) Still none of them combined the visual quality I expected from a black hole with the massive destrution it should have... So I decided to make my own!
I thought the black hole visuals would not be that hard, and they were not in the beginning... Before I noticed that the game engine have a hard cap for particle size, which means I could not make my black sphere particle as big as the map :/ To accomodate that limitation, I had to use the fibonacci sphere method used in some other mods to make a larger sphere out of small spheres (this is why large black holes looks lumpy).
Same goes for the handy MakeHole() function provided by the game API, sadly it appears to cap out at a certain hole radius, meaning I had to make several holes all around the black hole surface for really large black holes. Obviously the game started to lag as soon as I implemented this method, so I had to slow it down a bit: I decided to prevent the black hole from growing unless all points around the current sphere have been destroyed. This slows down the grow speed a lot when the black hole reaches a critical size, but at least framerate remain decent ^^
Last but not least, I wanted to make a cool grenade-launcher-like gun for this mod, and I took some time to build one in MagicVoxel. Then came the hard part of animating it: I wanted to make a single voxel (representing the loaded black hole) rotate on its center inside the gun, but that didn't quite work as planned... By default the position of a voxel is it's "bottom left" corner, meaning the rotation would happen around that corner instead of around the center. I had to come up with some annoying offset calculations to be able to move the rotation center to the center of the voxel, but it seems to be working okay in the end :)
Popular Discussions View All (1)
1
Apr 5 @ 11:01am
bug
maxolotl
202 Comments
Geneosis  [author]
May 15 @ 3:22am 
Mod updated! You can now make black holes stop growing at a given size but keep attracting objects in a larger and larger area!
I also tuned the default settings to be a bit more fancy (at the cost of some lag). If your PC can't keep up, you can turn off the "destroy nearby buildings" setting.
see full patch notes
Apr 11 @ 7:24pm 
v thank u goat
Geneosis  [author]
Apr 5 @ 11:00am 
Mod updated! Now with muliplayer support ;)
see full patch notes
Geneosis  [author]
Apr 4 @ 9:32am 
Did you order an Invisibility Cloak ? It wasn't you? Come on, don't lie to me ;)
Geneosis  [author]
Sep 28, 2025 @ 11:06am 
Want more magic in your life? How about changing your job to Enchanter ?
Geneosis  [author]
Aug 1, 2025 @ 1:51am 
@3000darjon: There is a mod option talking about destroying nearby buldings, try to activate it, I'm pretty sure that's what you are looking for ;)
Aug 1, 2025 @ 1:25am 
make the blackhole rip stuff apart :steamhappy:
Geneosis  [author]
Jun 15, 2025 @ 1:35am 
@goga736: Also did you even search for it on the workshop before asking a random modder? There is already a mod doing exactly that: https://steamcommunity.com/sharedfiles/filedetails/?id=3118662737&searchtext=PS5
Jun 14, 2025 @ 8:57am 
if you dont. *grabs a gun*