Arma 3
90 ratings
SOG Prairie Fire: Tit for Tat [SP]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry, Water
Scenario Map: Cam Lao Nam
Tags: Tag Review
File Size
Posted
Updated
3.479 MB
Jan 5, 2022 @ 11:03am
Jan 8, 2022 @ 7:08am
3 Change Notes ( view )
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SOG Prairie Fire: Tit for Tat [SP]

Description
January, 1965. US Navy UDT scout swimmers conduct a commando raid in North Vietnam in response to guerilla attacks in the south. Operate from the shadowy depths in the early days of SPECWAR.

FEATURES
  • A single player scenario designed to match the quality of the S.O.G. Prairie Fire co-op campaign!
  • Underwater stealth gameplay modeled after historical accounts of early-war UDT/SEAL operations!
  • Lead your two-man scout swimmer team on a dangerous commando raid in North Vietnam against a numerically-superior enemy that reacts to your intrusion!
  • Dynamic Simulation and Show/Hide used for optimized CPU-friendly performance!
  • No additional addons required besides the S.O.G. Prairie Fire CDLC (rare for my scenarios)!

AUTHOR'S NOTES
  • This is my third release for the S.O.G. Prairie Fire CDLC and the first since the jaw-dropping update that added US Navy SEAL and UDT units and equipment.
  • Although I have a lot of learning to do, this scenario is inspired and informed by both historical and fictional sources related to UDT, primarily SEALs: UDT/SEAL Operations in Vietnam by T.L. Bosiljevac.
  • This is a work of fiction, any resemblance to real people, units, or events is purely coincidental.
  • The author and this mission is not affiliated with Savage Game Design.
  • This is a beta release, some bugs may exist. Also, it's Arma, so there are bound to be things that will affect your playthrough. Reloading the mission can solve some issues. Please let me know if you run into any game-breaking bugs.
  • NOT RESPONSIBLE for any game-breaking bugs or issues playing with any addons in addition to the required ones listed here and I can't be held responsible if things don't work because of another modder's addon.
  • I'm interested to hear about your playthrough! If you enjoyed playing, please leave a comment, give a thumbs-up, or add it to your faves!

CREDITS
  • Thanks to SeaCow-52 and Frost for beta testing, feedback, and suggestions
  • Savage Game Design
  • GOM Searchlight Script by Grumpy Old Man
  • BI forums and BI wiki for helping solve virtually any bug or problem
  • Post processing effects created using Recolor addon
20 Comments
Komodo Dec 31, 2024 @ 7:06pm 
thnx, quite challenging
Thesroth Dec 30, 2024 @ 9:12pm 
Como eu desativo a porra da mina naval caralho???
QWRT0987 Jun 9, 2024 @ 9:34pm 
Great job
GwarDaddy88 Jan 14, 2024 @ 10:20am 
therea way mark mines on the map took too much time to look
Ararinha Azul Dec 8, 2023 @ 8:00pm 
very hard xd
[|87 Apr 7, 2023 @ 12:23am 
Just a heads up - The ambient voices play for the Diver team while under water.

Not sure if it's a mod conflict on my end, but it was dead silent under water except my team mate chattering away
Black Jesus Jan 7, 2023 @ 1:09am 
great mission. only issue i had was the driver of the exfill boat was shot dead so it made the mission impossible to complete. consider turning damage off for the crew of the moonshine. other than that, this was a great mission
FUBAR Jul 19, 2022 @ 11:58am 
Great work my friend. Wish I played your missions before making my own. Yours give me inspiration
Masked Rider Saber Jul 5, 2022 @ 8:48pm 
Is it possible to beat this without getting detected?
richardsonj723 May 13, 2022 @ 10:34am 
Am I being dumb? I cannot disarm the mines??