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Got a couple bug reports, though - If Gun Club Speedrunner uses zir innate power, and then deals zirself damage (in this case, from Hermetic in Team Mode Proletariat), then it crashes the game if you try to resolve it or even preview it - I think it might be because it creates an infinite loop that can't resolve since zir constantly attempting to shoot zirself...? Also, Phantom Fright and Spectrous Spook in Cadaver's deck seem to trigger even if the damage that would trigger it is reduced to 0 or prevented, which doesn't seem intended? Otherwise, loving the decks! :D
Red Rifle is truly my favorite handling Matriarch.
I’m guessing the interaction is between Imp’s “can’t be damaged except by targets in the same zone” thing and Skitter’s “Damage dealt by the swarm is dealt by the environment” thing. FYI, Imp was in Skitter’s zone when this happened.
1: lol, yeah, that photo is San Bruno. but StarBlade is from a fictional PNW city somewhere near Seattle — I just figured that photo was hilly and green enough to sub in for a different west coast area. Nexus and I are both from SoCal.
2: Chupa Porrazo is already fixed on my local build — I'm just taking longer than I wanted to get the rest of this update finished and uploaded.
2: Chupa Porrazo does not seem to be working properly. It is a "you may redirect damage to her" card, but it was automatically firing for me. I had to do some order manipulation involving Legacy to stop her from taking all damage from everyone whether she wanted to or not!
@tran.bronstein — yay positive feedback!
@Justonalark — I am considering bringing back the ones that aren't from non-card-game content (like the rpg-era Dark Watch). it's just... frustratingly fuzzy.
are they both not showing up?