The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

367 ratings
Full Pickup Prevention
5
2
   
Award
Favorite
Favorited
Unfavorite
Tags: Lua, Pickups, Tweaks
File Size
Posted
Updated
23.021 KB
Jan 4, 2022 @ 10:52am
Sep 7, 2023 @ 5:16pm
14 Change Notes ( view )

Subscribe to download
Full Pickup Prevention

Description
Overview
Hate wasting pickups? Does some evil force rip you to shreds every time you accidentally pick up a penny when already at 99 coins because your in a room full of pickups and you just wanted to touch the locked chest over there that looks so enticing and must have a good item in it right?
Well no worries anymore, this mod will have you push pickups away instead of picking them up when you are full (Unless you hold the drop key), just like hearts. Works with deep pockets! This mod will not work with any mods that directly change pickup cap or gives deep pockets in a way that does not count as an item.

Details
- Holding the drop key will disable the mod's effects and allows you to pickup anything like normal.
- "Smart Keeper" feature to save healing for when it's needed most! (For more details read the section below)
- "Smart Tainted Cain" feature to save pickups for the bag! (For more details read the section below)
- This mod will prevent picking up of any supported Consumable if the amount gained would put you over your max.
- Temporary pickups such as coins spawned by tainted keeper are not effected by this mod unless "Push All" or "Phase All" modes are active via the "MCM" mod.
- Charged pickups, AKA the charged key, can only be picked up if a active item you hold needs charging. (Remember you can use the drop key to bypass this!)
- Lucky pickups, AKA the lucky penny, have no special functionality however is unblocked by default, allowing it to be picked up like normal unless changed in the config or modes "Push All" or "Phase All" are active.

With "Mod Config Menu":
- You can change the default mode and the mode the game switches to when the drop key is held to 1 of 5 options.
- Change or turn off "Smart Keeper" mode.
- Turn on "Smart Tainted Cain" mode
- Turn on the blocking of trinkets.
- Enable Debug mode for more information about when an object can be picked up (Which assumes you are in "Push Unneeded" mode).
- Disable/Enable the blocking of any individual supported pickup.

"Smart Keeper"
(On by default)
Note: This feature was added to prevent accidental coin pickup when the user may wish to save those coins for when they need healing. Please let me know if it is a major annoyance to your playstyle.
- Keeper and Tainted Keeper will push coins away when they are at full health. (Temporary coins can still be picked up regardless)
- As with any other feature of this mod, it will be disabled while the drop key is held. Hold the drop key to pick up coins if you do not care to save them for later healing.

"Smart Tainted Cain"
(Off by default)
Note: This is intended for players who would wish to have more controll over their pickup management while playing Tainted Cain. Functionally identical to being in "Push All" or "Phase All" mode except that it will only trigger if any player is playing Tainted Cain

Modes
Requires "Mod Config Menu"
Mode
Description
Mod Off
The effects of the mod are disabled, all pickups can be picked up freely just as they would without the mod.
(The default when the Drop key is held)
Push Unneeded
Any supported pickups that would be partially wasted are instead pushed to the side just like red hearts when you are at full health.
(The default when the Drop key is not held)
Push All
All consumables are pushed out of the way.
Phase Unneeded
Any supported pickups that would be partially wasted are instead phased right through as if you were not even there.
Phase All
All consumables are phased through as if you were not touching them at all.


Plans
- Refine "Smart Tainted Cain" mode.
- Have hearts be directly supported.
- Sort the config menu in MCM.
- Update the config menu preview images.
- Find out how to get the max pickup limit directly instead of guessing (A.K.A. mod support)
- Find a way to apply the effect of the keeper to modded characters that share the coin health feature. (A.K.A. also mod support)
- Find another location in the description to mention that the drop key temporarily disables the mod.
Popular Discussions View All (2)
3
2
Sep 7, 2023 @ 5:31pm
MCM Pure
Stlkngne
133 Comments
♥ Astrid ♥ Dec 17, 2024 @ 11:04am 
this mod is broken for rep+ for me
theadods Aug 27, 2024 @ 4:42am 
it's the same, but there's no menu for this mod in the left panel, is there any file i can change to manually edit the settings?
󰀏Niko  [author] Aug 26, 2024 @ 10:28am 
That's strange, it seems to be working for me. Double check if the MCM mod you have is the same one I have linked in the description, and if you have a different one, try that one and see if the problem persists.
theadods Aug 26, 2024 @ 1:06am 
I'm using Mod Config Menu Pure, but the config for this mod doesn't appear, any other way to change the setting?
󰀏Niko  [author] May 11, 2024 @ 10:31pm 
Good idea!
firecoat13 May 11, 2024 @ 12:28pm 
you should add an option to push away specific pickups regardless of max cap, like I want an option where I can still pick up nickels and dimes but not pennies. Maybe you could do this by making the mod affects pickups menu not affected by push all and phase all?
aceofspace Jan 28, 2024 @ 4:27pm 
all right thanks
󰀏Niko  [author] Jan 28, 2024 @ 2:09pm 
Ah, right. I forgot about Tainted Cain, I'll add hearts to the list when I find time. In the meantime you can use the "Push All" or "Phase All" modes which will apply to absolutely everything.
aceofspace Jan 28, 2024 @ 12:14pm 
in the pickups section of the config it'd be cool if it had a hearts category, if it's even possible to apply it to hearts.
aceofspace Jan 28, 2024 @ 12:04pm 
not a huge deal but i've gotten pretty frustrated accidentally picking up soul hearts and losing good recipes as tainted cain.