Sid Meier's Civilization V

Sid Meier's Civilization V

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Qin (Zheng)
   
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8.265 MB
Jan 2, 2022 @ 10:48pm
Jan 10, 2022 @ 7:14pm
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Qin (Zheng)

In 1 collection by JFD
JFD's Civilisations
148 items
Description
QIN (ZHENG)
Unique Trait: Hydraulic Despotism
Construct Specialist Buildings 50% faster in cities on a river. Occupied cities with at least two working Specialists have no Occupied Unhappiness.

Unique Unit: South-pointing Chariot
The South-pointing Chariot replaces the Chariot Archer for Qin. This unit begins with the Scouting I promotion, boosting its Visibility. It can be upgraded further with the Scouting II and III promotions as it earns XP in combat, allowing it to double as a Scout. Use these units to stake out future rivers to settle or enemy cities to conquer.

Unique Building: Fortified Levee
Like the Castle that it replaces, the Fortified Levee increases a city's Defensive Strength. However, it also provides a free Aqueduct, boosting the amount of Food a city can store after growth. This amount is further increased by the Defensive Strength provided by Buildings in this city. Finally, the Fortified Levee comes much earlier than the Castle, at Engineering, but may only be constructed in a city built adjacent to a River or Lake.
PATCHNOTES
  • v1
  • Initial release.
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
11 Comments
Guvenoren May 1, 2022 @ 5:38am 
Vox Pupuli version would be nice :D
NahcEVAD_cat Feb 25, 2022 @ 7:38am 
Oops, accidentally deleted my comment on 4th Jan. "Best Qin on the workshop!"
segment fault Jan 15, 2022 @ 5:49am 
Thanks a lot! But I still cannot build UB in city near a lake. TAT And one more qusetion, at the first I build a Specialist Buildings, UA doesn't work, but UA works well after the first turn. Is this as expected ?
Light Years Jan 12, 2022 @ 3:35pm 
We need Lula
JFD  [author] Jan 10, 2022 @ 7:13pm 
Have fixed the UB food thing now though, so thenk
JFD  [author] Jan 10, 2022 @ 7:03pm 
It will take a turn before the values will update, so you may be seeing the 50% bonus persist if you've just switched the building you're constructing
segment fault Jan 10, 2022 @ 3:53am 
Additionally,I use this mod with IGE mod, maybe this causes this bugs.
segment fault Jan 10, 2022 @ 3:51am 
Thanks for you mods, I really enjoy them! But there are some bugs in this Qin (Zheng) mod. First, the first part of Unique Trait "Construct Specialist Buildings 50% faster in cities on a river" in game is "Construct ANY Buildings 50% faster in cities on a river WITH AT LEAST TWO WORKING SPECIALISTS", diffent from its discription. Second, I can't build Unique Building in city near lake. Third, my cities which build UB have additional 180% food, not same as their Defensive Strength.
Iggonic Jan 8, 2022 @ 5:43am 
Huh
:steamthis:
JFD  [author] Jan 4, 2022 @ 6:03pm 
:3