RimWorld

RimWorld

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VFE - Ancients Unlocked
   
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Mod, 1.3, 1.4, 1.5
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351.418 KB
Dec 25, 2021 @ 7:19pm
Jul 3 @ 8:31am
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VFE - Ancients Unlocked

Description
VFE - Ancients except you're not locked inside your own vaults.

This applies a condition to your starting pawns in the Sealed Vault scenario that greatly increases their hacking speed for 24 hours, allowing them to almost instantly open the large locked doors in the starting bunker. Don't delay for too long as once the condition expires, any remaining doors will have to be hacked manually.

Since this increases their general hacking speed it could theoretically be used for any hacking work type, but it is unlikely there will be such an opportunity within only a day.

Obviously requires Vanilla Factions Expanded - Ancients to function.

Credit to Oskar Potocki, xrushha, legodude17, Kikohi, Reann Shephard, and everyone else on the Vanilla Expanded team.

Will be taken down if any of them request it, but got dang it's kinda silly having pawns be locked out of their own kitchen.
Popular Discussions View All (1)
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Jan 11, 2022 @ 12:36pm
error
Lord Maelstrom
32 Comments
Vintorez  [author] 29 minutes ago 
The VE team officially announced that VFE - Ancients will be entirely rebuilt for 1.6 as a Quests Expanded module, as such I've reverted this back to not be labelled as compatible with 1.6.

If the new VFE-A still includes a vault start with similar barriers then I'll update accordingly, but I certainly hope the team will realize that such obstacles don't make for a good start lol
The Guy in Your Closet Dec 21, 2024 @ 7:11pm 
I don't know if it would be possible to have changed, but currently the smaller vault doors do not open without power, normal auto doors will open as normal doors even without power. An addition to open these doors with no power would be helpful as well
VictoriaMFD Sep 3, 2024 @ 8:47am 
Thank you so much, I just started and pretty much starved to death as it took so long to blindly open vault doors until I could find food, had to cheat to do so and was kinda immersion breaking considering I’m from said vault
Vintorez  [author] Mar 21, 2024 @ 9:09am 
Updated to no longer override the starting maps and remove the doors, but instead apply a 24-hour long buff to your starting pawns that will let them hack the doors almost instantly. This should make it less intrusive and more future proof to map generation changes from either the base game or Vanilla Expanded team.

Should be compatible with the upcoming 1.5 update and I've tagged it as such, but since VFEA isn't updated itself I can't actually test it just yet.
Eclipse Aug 14, 2023 @ 3:33am 
bugged
Vexacuz Mar 26, 2023 @ 12:21pm 
No floor, also doesnt seem to be working, was still blocked by Large Door. Maybe the OG mod silently atempted to counter-patch it ? Maybe just a bug.
MehnixIsThatGuy Nov 21, 2022 @ 12:40pm 
Also confirmed this no-floor error.
Murasaki Nov 12, 2022 @ 11:33am 
Same as others, no flooring.
Kenenji Nov 9, 2022 @ 12:32am 
I have the same issue as well. Hopefully the author can issue a fix.
VelxraTV Oct 23, 2022 @ 2:56pm 
Really like I concept of this mod. Please fixed the issue mentioned below.