Destiny 2

Destiny 2

235 ratings
What to do as new/free player in Destiny 2
By Mez Koo
While Destiny 2 may not be a traditional free to play game there is plenty to do without paying so here is a TLDR list of what you can expect to be able to do for free with each point explained in its own section below.
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TLDR What can I do for free?
Explore every open world patrol location although the content on a location will vary per location but all feature patrols, public events, lost sectors, region chests, and other exploration for free.

Horde mode activities on the Moon and the Dreaming City.

Free festival events themed around the time of year: fall, winter, spring, summer.

Full access to the regular match made "core activities" playlists such as strikes (PvE), gambit (PvEvP), and crucible (PvP) game modes although the sweaty weekend only "trials" game mode is pay walled but the iron banner "event" every month is free.

Dares of Eternity, a 6 player match made activity with unique weapons, armor, and an upgrade-able exotic sidearm.

Level the season ranks up for the season rank exotic weapon and cosmetic items.

Complete seasonal or vendor weekly challenges for large amounts of experience for seasonal ranks and bright dust used to unlock cosmetic items.

Rank up vanguard, crucible, gambit, and gunsmith vendors for loot including the seasonal ritual/pinnacle weapon and it's ornaments and any other cosmetics such as shaders for gear.

Complete harder versions of lost sectors and free to play nightfalls for exotic armor.

Spend legendary shards at Xur to get exotic gear each week.

Farm the prophecy dungeon or vault of glass and king's fall raids for their respective unique armor and weapons, in-game LFG options coming in later 2023.

Weapon Crafting for some new weapons (limited weapon selection for free).

Complete transmog bounties to turn armor you've found into universal ornaments to be applied to any other legendary armor.

A small selection of title seals can be earned to award you a cosmetic title such as Deadeye, Unbroken, Dregen, or Fatebreaker. (Thanks Advythe for the comment!)
Preface/Disclaimer
Feel free to skip this if you don't care, its just some basis of what I wanted to do with this and why.

This is meant more to be a list and short description or explanation of what can be played as a free to play player and began as a constant copy and paste list of stuff to say when more and more threads asking what to do as a free to play player pop up around upcoming expansions but I figured I'd make a full guide at some point and could update it every so often so here it is. Plus this way anyone can link the guide when said threads pop up or if someone claims "there is nothing to do as free to play don't bother."

Due to it this being focused on free to play content I will try to keep it strictly to said free to play features as far as I know and focus on what can be done without paying and like I said this is not intended to be a walk-through or how-to for specific content and if you have a specific question you can leave a comment otherwise I'd suggest using google or YouTube to find more info on a specific activity or other feature mentioned. Also, if there is a mistake then please tell me in the comments or tell me if you think there is something I should mention!
Classes and subclasses
You can pick from 3 character classes Titan (knight), Hunter (rogue), Warlock (wizard) and while you cannot not change your class once chosen although there are 3 character slots to have all 3, you can change your subclass/element whenever you want just like your weapons and armor.

Each of these 3 character classes can then select a subclass based on element and while there are four of them including Solar, Arc, Void, and Stasis I'll focus on the first three as Stasis as a subclass requires Beyond Light purchase. Solar is fire and burning, Arc is lightning, and void is purple.

Titan:

Solar super - throw flaming hammers or smash with a big hammer
Arc super - lightning berserker mode or turn yourself into a lightning missile
Void super - shield bash and throw shields or cast a protective bubble

Hunter:

Solar super - create a golden gun with limited high damage shots or throw a barrage of knives
Arc super - create a lightning staff for melee attacks or throw the staff to shock an area
Void super - shoot a tether that traps enemies or shoot multiple times for high damage

Warlock:

Solar super - fly and throw flaming swords or create a super circle for healing and damage buff
Arc super - shoot lightning from your fingers or expel it all in one charged beam
Void super - throw a large bomb or turn yourself into roaming pulses of void explosions

Each element for each type of character offers a choice of aspects to add additional functions to abilities or some neutral passives and fragments are lesser upgrades that add more generic perks or stats and are the same across all characters but different for each element.
Weapon Crafting
With the release of Witch Queen we now have access to weapon crafting, its fairly straight forward after completing the first and free mission of Witch Queen to unlock the ability to craft weapons as well as find "salvage-able" weapons in the world.

To be able to make new weapons you'll have to find a special version of it as a drop known as a red border deepsight weapon and level it up to learn it as well as salvage materials from it, as of season 18 you no longer need to "complete" the weapon and dismantling any deepsight weapon with an associated pattern will grant progress towards unlocking the pattern. While weapon crafting itself is free the weapons you can find are subject to content ownership.

Dares of Eternity has been updated to drop deepsight versions of its specific weapons to unlock craftable versions.

The free King's Fall raid also offers deepsight weapons to unlock patterns for its unique weapons.
New Light campaign (Tutorial)
This short campaign will act more as a tutorial to get you on your way to understanding the basic premise behind you as a guardian and your ghost defending humanity and have you take one your first strike mission after some tutorial quests around a patrol location ending with the introduction to the tower where you will find various quests that have you exploring the various playlist activities and patrol locations you can do as a new light.

You're also given access to the first mission of each expansion or season to either try it out or give you access to locations or functions such as doing the first mission of witch queen unlocks the throne world and weapon crafting, the first mission of season of the haunted unlocks the Derelict Leviathan, and the first mission of the current season which at the time of writing is season of plunder unlocks the seasonal artifact
Patrol Locations (Open World)
As a free to play player you can explore every patrol location including dlc locations although content in each location will vary.

Cosmodrome (old Russian ship building site)
European Dead Zone (European countryside town)
Nessus (red jungle and stone planetoid)
Dreaming City (space elf landscape)
Earth's Moon (that big white rock in the sky)
Europa (snow covered ruins of civilization)
Savathun's Throne World (swamp and gothic castle)

Each locations offers the same basic activities including objective based bounties, lost sectors which are like tiny dungeons, region chests to find, public events where an enemy encounter will appear and require various gameplay mechanics to complete them, and the namesake "patrols" which offer basic objectives if you're looking some something to do while wandering around such as kill enemies or find a specific location.

Some locations such as the Dreaming City offers its own loot pool of weapons and armor for free through various activities such as bounties or the blind well repeatable activity.

Patrol zones and hoard mode activities in them are generally "match made" but that depends on if you or other players are loaded into the area but side areas are explored solo like story missions and include lost sectors. Each location also contains some some caves or other explore-able paths for you to explore although its mostly just for fun outside of story/quest objectives.
Horde Mode activities
There are two free to play horde mode style activities with one being the Blind Well in the Dreaming City and the other being the Altars of Sorrow on the Moon.

The Blind Well

Found by going through the giant doors seen from the Dreaming City landing zone and requires charges of light to be started that are gained from doing other stuff at the Dreaming City although anyone can start it so that shouldn't be an issue if others are around. There are various levels of difficulty with the hardest having a bonus round that requires an additional unstable charge of light to activate after killing the boss.

The Altars of Sorrows

Found in the north eastern section of the Moon and can be started by killing any of the roaming nightmares headed towards a green pillar of light. While anyone can start it and progress it, it does get harder as it goes but there are usually people around farming it and eventually leads to a boss fight.
Core Activity playlists
Free to play as full access to the main match made "core activity" playlists that makes up the bulk of the gameplay loop outside of seasonal and expansion content. Each core activity playlist always offers a weekly completion objective that awards higher power level gear as well as their own rank systems to level up, more on those later. A visual of these playlists on the main map can be seen above in the patrol zones section.

Vanguard Playlist (Strikes)

10-15 minute narrated objective based missions across all of the game's various locations which usually involve moving from point a to point b to point c doing objectives or mechanics on the way ending with a final boss.

Free to play has full access to the regular match made (random) vanguard playlist but selecting a specific strike on some maps may require the expansion its tied to but every strike is playable for free in the random playlist.

Crucible (PvP) (out-dated screen shot)

Destiny 2's player versus player game modes where power level does not matter.

Note this section may be a little outdated as they've shifted the game modes a bit but competitive is now a mix of modes including rift, showdown, and survival while un-ranked quick play is now either the control or clash game modes.

Control is the "main" game mode being 6 player team vs 6 player team and gets points based on kills based on how many capture points the team controls. Obviously its supposed to be an objective based game mode but its usually treated as the do what you want team death match mode. Most pvp modes are not power enabled and everyone does and takes the same damage based on the weapon type.

Clash is the second "main" game mode with control being in the quick play selection and is a basic team deathmatch with 6 player vs 6 player teams trying to get the most kills.

Iron Banner is the week long "event" mode that comes around about twice during a season usually around the start and end and the game mode itself has started changing each season and is generally little more sweaty due to everyone trying to complete the iron banner quests/bounties as well as going for the title seal. This mode does feature a "freelance" option where all 12 players are solo and no one is part of a fireteam (party).

Survival is the "ranked" 3v3 elimination game mode that uses the glory rank system only for match making as well as awarding valor for Shaxx's vendor rank.

Rift has two teams fighting over a ball that has to be escorted and dunked (technical term) into the enemy base so pretty much capture the flag, you can revive team mates.

Showdown is sort of like trials where you want to knock out the other team before they know out you, iirc you can revive team mates.

Trials of Osiris is the hardcore sweaty pvp playlist that only appears during weekends and not during iron banner and is power level enabled. I wasn't going to mention this further than the tldr list inclusion because it is pay walled behind the current expansion but its in the screen shot.

Gambit (PvEvP)

A PvEvP game mode where two teams of 4 players are racing to fill a bank with motes dropped by ai enemies while at certain times one player from each team can invade the other team's map and kill players to make them drop motes. When the bank is fill then that team gets a boss to kill and if an invader kills players it heals the boss.
Nightfall Strikes
Harder difficulty options for vanguard strike missions found in the vanguard menu (shown in the patrol zones section screen shot), a single one is active at a time and rotates each week. Free to play availability depends on the specific strike offered that week for example Hollowed Lair is a Forsaken based strike and requires Forsaken but Lake of Shadows is free to play and is open to free to play when featured. The rotation of featured strikes to appear as a nightfall is limited and changes each season.

Nightfall Tiers

Each tier requires a higher power level including artifact power explained later and offers more rewards such as higher tier upgrade materials and exotic armor pieces. Match making is available for the first tier but then for the later tiers you'll have to an lfg tool such as Bungie's official fireteam finder through their website or companion app or the D2LFG (community) discord.

Hero - a little harder version of a basic strike that still has match making and introduces champions although they're not very strong compared to other tiers the anti-champion mods from the season's artifact or subclass based anti-champion effects should still be used.

Legend - another tier higher this starts to require you to use an lfg tool to find other players and coordinate anti-champion mods and weapon and ability elements to start combating added modifiers such as match game which reduces damage to enemy shields unless you match the element.

Master - set well above even the pinnacle gear cap this will take a lot of artifact power and requires everyone to have anti-champion mods and proper elemental damage to fight through and "builds" are strongly recommended at this point.

Grandmaster - set above the season's pinnacle power level and requiring artifact power there is an always active power level penalty to make you deal less and take more damage and along with more champions, there are added unique mechanics that can quickly wipe out an unprepared or careless team and if everyone dies then you're sent back to orbit and limited revives if it wasn't a wipe.
Legend and Master Lost Sectors
As mentioned in the patrol zones section, each zone has several explorable caves called lost sectors. Depending on the day there is a legend and a master difficulty version of lost sectors that will only appear once you have completed the normal version of it. These two version add champions and an increased recommended power level to drastically increase the difficulty to create mini dungeon that can be completed repeatedly. Using anti champion mods from the seasonal artifact or throw built in specific exotic weapons and having an appropriate power level are required to complete these versions of lost sectors, each one has the "match game" modifier active as well so you'll need to come prepared for the required damage elements. There is also an active "elemental burn" that increases damage for the listed element and is big enough that it should try to be a priority, max resilience stat can also help to reduce damage taken in pve only.

The main purpose of these lost sectors is to obtain new exotic armor and the specific armor in terms of head, arms, chest, or legs that you can get depends on the lost sector that is active. The drop rates is totally rng and you could get some one your first clear or your 15th clear but to have a chance for exotic armor it needs to be completed while you're solo however there are no variables such as time, deaths, kills, and even champions don't matter if you can kill the final boss to get the key to open the chest for a *chance* at a drop.

NOTE: You need to clear the normal version of a lost sector for its legend/master version to show up and furthermore imay need to clear all the normal lost sectors in a patrol destination if it still hasn't show up.
Free Raids and Dungeon
Raids in Destiny 2 are 6 player activities that require you to use lfg tools explained above in the nightfall section to find other players and raids frequently use voice communication due to the complicated or heavily coordination based mechanics involved with the encounters although dungeons can be easily completed without communication. Each week you can play through on each class for the chance at new loot from each encounter to get a unique set of armor for each class as well as its specific set of weapons and exotic weapon.

Vault of Glass Raid

As a returning raid from Destiny 1, the Vault of Glass on Venus featuring the Vex, accessible from the "Legends" tab on the main map, was brought into Destiny 2 as a free to play raid with its own returning weapons, armor, shader, and exotic weapon the Vex Mythoclast fusion rifle that functions as a primary weapon similar to an auto rifle.

Returning Destiny 1 vault of glass weapons including the hand cannon, shotgun, scout rifle, sniper rifle, machine gun, and rocket launcher each with the new and unique perks rewind rounds and firefly (currently) only found on vault of glass weapons.

King's Fall Raid

Another returning raid for Destiny 1, the King's Fall raid is the assault on Oryx's throne world to finally kill the Taken King for good. Loot includes a hive themed armor set for each class, hive themed weapons and the Touch of Malice scout rifle being the exotic weapon rng prize as well as deepsight weapons to unlock crafting options.

Prophecy Dungeon

The free to play dungeon taking place in the realm of the Nine featuring the Taken, accessible from the Tower map, is not as hard or complicated as raids and often doesn't require voice communication still requires the use of lfg tools to find other players that know the mechanics to pass the encounters and a team of 3 players is recommended.

To my knowledge this dungeon still features 2 armor sets for each class as well as a set of weapons themed after the realm of the Nine. And for the courageous and skilled guardians you can earn a bunny ear styled ghost shell if you can complete the dungeon in one trip while solo.
Dares of Eternity activity
A free 6 player match made activity called "Dares of Eternity" will put you into two arena phases with randomly chosen enemy factions and then a third random boss arena (out of 3) with each faction and boss having their own unique mechanics and there may be a rare bonus at the end.

Complete the activity to get weapons and armor from older seasons as well as coins to purchase bounties or other items from Star Horse and keys to unlock a chest that gives random anniversary themed weapons. Completing Xur bounties as well as completing runs of the activity ranks up Xur's vendor rank to unlock upgrade materials, anniversary weapons, and the upgrade catalyst for the exotic sidearm.

Weapon Crafting Update: Dares of Eternity has been updated to have crafting options for its specific weapons and will require you to find several of the deepsight versions of the weapons.
Themed Festival Events
Every several months there is a free festival event tied to the time of year such as:

Fall - Festival of the Lost
Winter - The Dawning
Spring - Guardian Games
Summer - Solstice of Heroes

Every festival event features a unique vendor by the name of Eva and she'll be your source for everything during each event. She'll offer the questline to get started and show you through the basics of the specific event as well as offer weekly bounties that give bright dust, daily bounties that give season rank experience and event currency, and may trade some currency for gear depending on the event.

Despite there being a totally optional paid component to festival events the gameplay, loot, and triumphs (achievements), and lore are all free as well as festival specific cosmetics that can be unlocked with bright dust or through the triumphs.

Festival of the Lost is themed around the spooky time of Halloween in which you put on a costume helmet to collect candy drops as well as spectral pages from activity completes and the main gameplay loop is to collect pages and then jump into haunted lost sectors to turn those pages into event specific weapons.

The Dawning takes place during winter and the time of giving and sharing and the main objective is to find ingredients as drops from various enemies and how you dispatch them as well as needing essence from activity completions to be able to bake the ingredients into cookies to give to many of the npcs through out the solar system. Giving out cookies will give you loot in return and may give the unique Dawning weapons.

Guardian Games in the spring revolves sort of similar to Festival of the Lost in the sense that you wear a special class item that allows laurels to drop like candy and then you turn the laurels in for objectives to complete and earn medals which you turn in for loot.

Solstice of Heroes is the summer festival which gives you a basic set of armor and you can complete objectives to upgrade both its stats and its cosmetic to eventually earn high stat glowing armor.
Bright Dust and Cosmetics
Bright dust is the earn-able currency that is used to unlock a rotating stock of cosmetics from the eververse store tab and the selection changes every regular weekly reset. This includes ghost shells, exotic gear ornaments (skins), legendary armor ornaments, space ships, hover sparrows, and dye/paint shaders.

As explained further below the main 3 sources of bright dust are seasonal challenges, leveling up (also gives random cosmetics), and vendor "challenges."
Seasonal Challenges, Ranks, and Artifact
Seasonal Challenges

Each week of a new season introduces new seasonal challenges which for free to play mostly include various objectives for the core playlists or patrol locations mentioned before. The objectives can range from get certain weapon type kills on a location, to completing pvp matches in a specific mode, or killing invaders in gambit.

Most if not all of the seasonal challenges that award bright dust should be able to be completed while free to play although the large bonus for completing all of them does require season pass ownership.

Seasonal Artifact and Ranks

Experience gained from seasonal challenges, vendor challenges, bounties, and pretty much just playing the game level up the seasonal artifact and seasonal ranks.
The artifact has a different selection of artifact mods each season that include mods to combat champions, give you buffs, or debuff enemies. It also gives you artifact power levels to assist in reach the recommended power level for higher tier content.
Seasonal ranks are this game's version of a battle pass system. Most rewards are on the bottom paid track but aside from the aforementioned bonus power levels leveling up also earns you bright dust as well as a random eververse cosmetic item about ever 5 levels and the target for most people being that season's exotic from the free track at level 35.
Vendor Ranks and Challenges
Most of the vendors in the Tower now have a rank system and weekly objective as well as daily bounties and gear they sell on a weekly rotation.

Vendors
Zavala - strike vendor (rank system, daily bounties, weekly gear)
Shaxx - crucible vendor (rank system, daily bounties, weekly gear)
Drifter - gambit vendor (rank system, daily bounties, weekly gear)
Ada - armorsmith (transmog bounties, weekly armor, gear dyes, upgrade materials)
Banshee - weaponsmith (rank, bounties, weekly weapons, upgrade/crafting materials)
Rahool - cryptarch (engram decryption, material exchange, crafting materials)

Ada does provide bounties but they aren't basic daily ones like the other vendors and I will explain in the next section.

Each planet also has its own vendor that gives out their own daily bounties and some sell weekly gear.

Cosmodrome - Shaw Han (bounties)
EDZ - Devrim (bounties and gear)
Nessus - Failsafe (bounties and gear)
Dreaming City - Petra (bounties and challenges)
The Moon - Eris Morn (bounties require dlc)
Europa - Variks (bounties require dlc)
Throne World - Fynch (bounties require dlc)

Vendor Challenges

The 4 vendors in the tower: Zavala, Shaxx, Drifter, and Banshee each offer a weekly objective to complete 8 of their respective daily bounties. Each weekly challenge you complete for a vendor will give you higher power gear and some bright dust and can be completed on each of your characters.

Core Activity Rank System

Strikes, Crucible, and Gambit have a rank system that levels up as you play that activity and can be access through Zavala, Shaxx, or Drifter.

Banshee (Gunsmith) has received a vendor rank system with Witch Queen similar to Zavala/Shaxx/Drifter with more info below.

Drifter (Gambit) has received a vendor update and can now focus gambit engrams into specific gear you have already unlocked although new weapons will remain "drop only" until next season.

This rank level track offers a variety of items with the key item being the season's "ritual" weapon upon first completion and then on the second completion you get a skin themed from that activity. Other items include upgrade components, random loot, higher power level loot, and a random exotic item.

Playing the same activity in a row will build up an activity streak which will award extra rank points as you play that activity more although if you stop that activity or even land at a patrol location, you're free to go to the tower or helm though for vault, mail, and vendor services.
Transmog - Gear Cosmetics
As of Lightfall's release, Ada-1 now sells a selection of old and otherwise unobtainable shaders (gear paint/dye) per week in addition to a weekly set of armor.
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Ada-1, mentioned earlier in the vendors section, will offer a short series of quests to set up the transmog station and vendor and then will offer a variety of bounties that will award you the currency needed to create transmog unlock tokens.
Transmog allows you to use tokens to unlock any armor piece you've obtained as a drop into an armor ornament that acts as a cosmetic skin to equipped armor. So for example if you want to use the appearance of some armor you got from the vault of glass raid but want to use the stats of armor that you got from the prophecy dungeon then you can complete a transmog bounty from Ada, turn it in for an unlock token, and then select the skin in the transmog menu and then apply it to the physical armor you want to use.

Types of Transmog Bounties

There are a variety of bounties mostly tied to pve but includes all the core activity playlists as well as patrol and raid/dungeon objectives and here are some examples:

Vanguard: complete playlist strikes or get a high score in a nightfall.

Crucible: get kills or capture points.

Gambit: complete matches and get elemental kills or get player kills as an invader.

Destination: complete public events or kill bosses and loot chests.

Raid/dungeon: kill powerful foes or complete encounters.

There is a cap to how many transmog tokens that anyone can earn regardless of free to play or not and you can only get 10 per character per season (although you can hold 15 of each type at once if you want to save them between seasons) so that's either two full sets or mix and match 10 various pieces of helmet, gloves, chest, legs, or class accessory.
Xur & Monuments Kiosk - exotic vendors
Xur - his will is not his own
Xur offers a rotating set of an exotic weapon, exotic armors, as well as some random legendary weapons and armor each week for legendary shards obtained from dismantling legendary (purple) rarity weapons and armor. Usability of the exotic gear may depend on expansion ownership as he can sell expansion related exotics.

Location and Time

Xur appears each weekend at Friday's reset and stays until the weekly reset on Tuesday and at the time of writing appears in 3 locations:

The Tower - Hangar - to the left as you enter the area and all the way towards the edge up some stairs.

EDZ - Winding Cove - all the way at the back at the top of the fallen camp on a cliff.

Nessus - Watcher's Grave -in a large tree between the sunken arena on the left and the cabal tank on the right.

His inventory changes randomly each week and offers 1 exotic weapon, 1 exotic armor piece for each class, some random weapons and armor, and an addition exotic engram that is weighted towards something you don't already have on that character. The additional random exotic can be purchased with relatively high price of legendary shards as well as an exotic cipher obtained from his "complete core activities" quest.

Monuments to Lost Lights

This kiosk next to the vault in the Tower sells exotic weapons that had their original sources removed and are sorted by the expansion tied to that year for example anything that came out during year 2 is under Forsaken. The free to play section should be called "Red War" while the other tabs require the expansion tied to it.
These weapons will require a variety of resources but the main three are glimmer, and exotic cipher from Xur and an ascendant shard found in vendor ranks, end game, or bought from Banshee or Ada. Items that came from raid will require the raid currency that can be found from completing raid encounters.
Triumph Seals - Player Titles
As mentioned in the comments by the user Advythe, triumph seals require getting the specified triumphs (in game achievements) to unlock a cosmetic title that you can wear on any of your characters. Some titles can be "gilded" each season to show how many times you have completed the objectives for a number of seasons for example if you gild it this season and then next season it will show as Deadeye 2.

Seals/Titles that anyone can earn
Deadeye - requires kills with all weapon types across core game modes and to gild the seal it requires you to get kills with that season's free "ritual weapon" (explained in the Vendor Ranks section) across the core game modes of strikes, crucible, and gamibt.

Iron Lord - a pvp crucible seal that requires a lot of iron banner that only shows up for a week around the start and end of a season and can be gilded each season with additional challenges.

Dredgen - the gambit seal that requires various triumphs in the gambit game mode and can be gilded each season with the longest goal probably being win 30 rounds that season.

Fatebreaker - the Vault of Glass raid title seal for completing its specified triumphs which not only requires completing it in master mode but also to complete each of the weekly challenges in master mode along with collecting all of the loot at least once one a character.

Kingslayer - the King's Fall raid title seal and is generally the same requirements as the above Fatebreaker title seal with its own set of challenges and master mode.

Each seasonal festival event such as Festival of the Lost, Dawning, Guardian Games, and Solstice have their own title seal to chase and gild as well as there being a title seal for doing all 4. Thanks Oelonyx for the comment!
What is the Legacy Collection?
Due to increasing "popularity" of the question "what is legacy collection" and the people reading this are probably new/returning players I figured I might as well mention it here.
https://steamcommunity.com/sharedfiles/filedetails/?id=2787897465
The real short TLDR (way more details in the guide) - The Legacy Collection includes 3 older expansions: Shadowkeep, Beyond Light, and Witch Queen.
Closing Notes and Updates
If you liked the guide please give a thumbs up or favorite and give an award with steam points if you're not using them for anything, thanks!

At this point I feel that the guide is pretty much done unless I get suggestions in the comments but I will update as the game develops or if I feel like more information is needed like I still want to flesh out the classes and abilities section and may add video and more pictures later.

Major Guide Changes:

Jan 2022 update: added "horde mode" section and some pictures.

Feb 2022 update: added "classes and sub-classes" section and fixed vendor listings.

Feb 2022 Witch Queen: updated some info throughout the guide to reflect changes.

Sep 2022: added post witch queen information such as king's fall raid, the derelict leviathan, dares of eternity and opulent weapons, more 3.0 subclass information, and fixed iron banner description.

Oct 2022: added festival events info.

Dec 2022: updated some crucible and dares of eternity info.

Jan 2023: shifted some stuff around and fixed iron banner description.

Mar 2023: updated with some Lightfall changes

May 2023: updated the nightfall section and clarified patrol zone multiplayer
45 Comments
Mez Koo  [author] Apr 25, 2023 @ 10:48pm 
But they're not a free to play feature.
Dante Ironclaw Apr 25, 2023 @ 10:41pm 
need to update this with the "Guardian Ranks"
be a light Apr 11, 2023 @ 1:41am 
"just a normal guy in the discussions, nothing to see here guys"
Mez Koo  [author] Jan 23, 2023 @ 8:46am 
Lightfall will be adding new features like guardian ranks that is supposed to point you towards what to do but I don't know about a new new player experience.
abhayxv Jan 23, 2023 @ 7:42am 
any idea when they will be adding the "new beginner experience" as they had mentioned, I have not been keeping up with destiny news.
Mez Koo  [author] Jan 5, 2023 @ 7:49pm 
You're welcome and yeah unfortunately that is how its designed which is why I think of it as more of an unlimited time demo.
WalkAsUser Jan 5, 2023 @ 6:39pm 
Thank you so much, needless to say as a f2p guy, I was super lost. Seems like every time I clicked on something I needed an expansion.
✪Panado✪ Jan 1, 2023 @ 5:20am 
As someone who is just getting into the game, this helps so dam much thank you! Especially since I'm trying to see if I get hooked F2P before throwing money at it.
Mez Koo  [author] Dec 21, 2022 @ 8:47am 
Can confirm I am a live human. :crashthumbsup:
Chariot Dec 21, 2022 @ 8:32am 
This was made by a person